Wincon
Top · 33 games · KR

Shyvana

Top · 37% of games Jungle · 63%

On average behind the lane opponent at 15 minutes (−74 gold).

Win rate
45.5%
±17.0 · role avg 50.0%
Tier
C
#47 of 76
Pick rate
0.5%
ban 0.1%
Games
33
ranked solo/duo

Shyvana top wins 45.5% of 33 ranked games in KR, rank 47 of 76 top champions (tier C). Most players finish Dusk and Dawn first, at about 11:12.

The build at a glance

What most Shyvana players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Dusk and Dawn 11:27 · 85% · 22 games
Boots Plated Steelcaps 14:36 · 61% of games
Item 2 · late game Riftmaker 18:12 · 9 of 20 games
Item 3 · late game Terminus 25:30 · 5 of 10 games
Runes
Grasp of the Undying · Resolve + Inspiration 27% of games · 22% wins All runes →
Start
Doran's Blade + Health Potion 52% of games · 41% wins Other starts →
Spells
Flash + Ignite 76% of games · 44% wins Other spells →
Skill order
Inferno AegisW Molten BurstE EmberstrikeQ
Max Inferno Aegis first 33% of games · 18% wins Skill orders →
When Shyvana wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 56% wins over 9 games 56% Games that ended at 20–25′: 11% wins over 9 games 11% Games that ended at 25–30′: 56% wins over 9 games 56% 0′5′10′15′20′25′30′35′40′45′
Dusk and Dawn Plated Steelcaps Riftmaker Terminus
Ends before 25′33% wins55% of games · 18
Lasts 25′ or more56% wins27% of games · 9
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Shyvana games

First Baron: 100% against 22%

Win rate when the team took it firstwhen it didn't Gap
First Baron 22% 100% +78
First Voidgrubs 13% 72% +59
First tower 27% 61% +34
First dragon 33% 60% +27
First blood 36% 53% +17
Rift Herald 45% 45% ±0

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Shyvana plays

Fewer control wards, fewer assists

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer control wards a game0.24 against 1.12 · −79%
Fewer assists a game3.7 against 4.9 · −26%
Fewer deaths a game4.5 against 5.3 · −14%
Less damage to towers7009 against 7994 · −12%
Less vision a minute0.78 against 0.88 · −11%

About average: damage, minions, multikills, share of team damage.