SkarnerMid build & runes
On average behind the lane opponent at 15 minutes (−1012 gold).
- Win rate
- 28.6%
- ±19.3 · role avg 50.0%
- Tier
- —
- too few games to rank
- Pick rate
- 0.0%
- ban 0.3%
- Games
- 21
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Skarner mid wins 28.6% of 21 ranked games. Most players finish Heartsteel first, at about 12:30.
What most Skarner players run
Heartsteel 12:30 · 6 of 21 games
Mercury's Treads 15:06 · 43% of games
Winter's Approach 19:06 · 14 of 19 games
Unending Despair 24:48 · 6 of 8 games 1 one-trick plays Skarner this patch
Win rate by game length
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.No clear counters yet
Points above or below Skarner's own win rate (28.6%). Every opponent, minute by minute →First tower: 50% against 9%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
Fewer multikills, fewer solo kills
What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Finished six-item builds
No game finished six items yet.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Not enough games against this kind of team yet.
Against teams with no frontliner
Not enough games against this kind of team yet.
Against teams with one frontliner
Against teams with two or more
Not enough games against this kind of team yet.
Against teams with little
Not enough games against this kind of team yet.
Against teams with some
Not enough games against this kind of team yet.
Against teams with a lot
Against teams with little
Not enough games against this kind of team yet.
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
No clearly hard lane yet
No clearly easy lane yet
Not enough games yet
Not enough games yet
Enemies: nothing clear yet
Teammates that change Skarner's games
Dies more than most mid laners, and more of it is ganks
Before 14 minutes Skarner dies 3.2 times a game (average 2.3). 55% of those deaths involve the enemy jungler, against 49% for the average mid laner. 33% are fair 1-v-1s.
Ganks and collapses both hit your half of mid

Ganks: 41% in your half of mid. Collapses: 38% in your half of mid. 1-v-1s: 64% in your half of mid.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Skarner
Ganks come at 3:00, 5:00 and 7:00–9:00, then every minute
Ward the river before 3:00, 5:00 and 7:00. From 10:00, keep vision up: ganks come every minute.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Skarner; wide light bars behind them: the average. Highlighted: the laning peaks.Where fights happen
Where fights happen
Where fights happen

Before 14 minutes: 35 kills and 67 deaths.
From 14 to 25 minutes: 52 kills and 65 deaths.
After 25 minutes: 6 kills and 24 deaths.
Not enough games yet
One-tricks build like everyone else
The most common choice in each group, beside every Master+ Skarner mid game. Highlighted: where the group differs from everyone.
| One-tricks1 game | All Master+21 games | |
|---|---|---|
| First item | | |
| Second item | | |
| Boots | | |
| Keystone | | |
| Skill order | Max Q firstShattered Earth / Upheaval · 100% | Max Q firstShattered Earth / Upheaval · 76% |
| Win rate | 100.0%±0.0 · 1 games | 28.6%±19.3 · 21 games |
Every pro and one-trick game
vs
NATtvYtLampsUnitedMaster · 214 LP
One-trick98% on Skarner









2 / 6 / 61.33 KDA
Win · 27:4912 Oct
The players behind these games
| Player | Record | Their usual build | Rank | Last game |
|---|---|---|---|---|
| TtvYtLampsUnitedOne-trick · 98%NA | 1–0 100% win | Master · 214 LP | 12 Oct |