TalonSupport build & runes
On average ahead of the lane opponent at 15 minutes (+607 gold).
- Win rate
- 33.3%
- ±20.2 · role avg 50.0%
- Tier
- —
- too few games to rank
- Pick rate
- 0.0%
- ban 20.4%
- Games
- 21
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Talon support wins 33.3% of 21 ranked games. Most players finish Umbral Glaive first, at about 12:06.
What most Talon players run
Umbral Glaive 11:59 · 72% · 13 games
Voltaic Cyclosword 17:12 · 5 of 19 games
Ionian Boots of Lucidity 18:06 · 38% of games 3 one-tricks play Talon this patch
Win rate by game length
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.No clear counters yet
Points above or below Talon's own win rate (33.3%). Every opponent, minute by minute →First tower: 60% against 9%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
More solo kills, more multikills
What stands out (10% or more) against the average support. Blue: better for winning, red: worse.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Finished six-item builds
No game finished six items yet.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Not enough games against this kind of team yet.
Against teams with magic heavy damage
Not enough games against this kind of team yet.
Against teams with no frontliner
Not enough games against this kind of team yet.
Against teams with one frontliner
Not enough games against this kind of team yet.
Against teams with two or more
Not enough games against this kind of team yet.
Against teams with little
Not enough games against this kind of team yet.
Against teams with some
Not enough games against this kind of team yet.
Against teams with a lot
Not enough games against this kind of team yet.
Against teams with little
Not enough games against this kind of team yet.
Against teams with some
Not enough games against this kind of team yet.
Against teams with a lot
Not enough games against this kind of team yet.
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
No clearly hard lane yet
No clearly easy lane yet
Not enough games yet
Not enough games yet
Enemies: nothing clear yet
Teammates that change Talon's games
Dies more than most supports
Before 14 minutes Talon dies 4.3 times a game (average 2.5). 38% of those deaths involve the enemy jungler, against 45% for the average support. 23% are fair 1-v-1s.
Ganked in your jungle, collapsed on in their half of bot lane

Ganks: 21% in your jungle. Collapses: 34% in their half of bot lane. 1-v-1s: 57% in their half of bot lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Talon
Ganks come at 3:00, 5:00 and 7:00
Ward the river before 3:00, 5:00 and 7:00.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Talon; wide light bars behind them: the average. Highlighted: the laning peaks.Where fights happen
Where fights happen
Where fights happen

Before 14 minutes: 58 kills and 90 deaths.
From 14 to 25 minutes: 55 kills and 68 deaths.
After 25 minutes: 22 kills and 36 deaths.
Not enough games yet
One-tricks follow up with Axiom Arc
The most common choice in each group, beside every Master+ Talon support game. Highlighted: where the group differs from everyone.
| One-tricks4 games | All Master+21 games | |
|---|---|---|
| First item | | |
| Second item | | |
| Boots | | |
| Keystone | | |
| Skill order | Max W firstRake · 75% | Max W firstRake · 95% |
| Win rate | 25.0%±42.4 · 4 games | 33.3%±20.2 · 21 games |
Every pro and one-trick game
vs
KR파쿠르맨Master · 590 LP
One-trick98% on Talon










4 / 11 / 50.82 KDA
Loss · 22:3912 Oct
vs
KR타임라인Master · 448 LP
One-trick92% on Talon










7 / 11 / 61.18 KDA
Loss · 27:179 Oct
vs
KRbluelockMaster · 1,321 LP
One-trick92% on Talon










7 / 6 / 123.17 KDA
Win · 27:098 Oct
vs
KR타임라인Master · 448 LP
One-trick92% on Talon










10 / 10 / 51.50 KDA
Loss · 30:287 Oct
The players behind these games
| Player | Record | Their usual build | Rank | Last game |
|---|---|---|---|---|
| 타임라인One-trick · 92%KR | 0–2 0% win | Master · 448 LP | 9 Oct | |
| 파쿠르맨One-trick · 98%KR | 0–1 0% win | Master · 590 LP | 12 Oct | |
| bluelockOne-trick · 92%KR | 1–0 100% win | Master · 1,321 LP | 8 Oct |