Wincon
Top · 22 games

ThreshTop build & runes

Top · 0% of games Support · 100%

On average behind the lane opponent at 15 minutes (−1122 gold).

Win rate
45.5%
±20.8 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 13.9%
Games
22
ranked solo/duo

Thresh top wins 45.5% of 22 ranked games. Most players finish Statikk Shiv first, at about 14:36.

The build at a glance

What most Thresh players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Statikk Shiv 14:36 · 5 of 21 games
Boots Plated Steelcaps 10:48 · 36% of games
Item 2 · late game Thornmail 24:30 · 3 of 15 games
Runes
Grasp of the Undying · Resolve + Precision 14% of games · 33% wins All runes →
Start
Doran's Blade + Health Potion 45% of games · 60% wins Other starts →
Spells
Flash + Teleport 45% of games · 50% wins Other spells →
Skill order
FlayE Death SentenceQ Dark PassageW
Max Flay first 68% of games · 53% wins Skill orders →
Pros & one-tricks lately

1 one-trick plays Thresh this patch

Every game, with builds →
  • WilliamOne-trick · 71%EUW · Master · 1,054 LP Aftershock Sunfire AegisFrozen HeartLocket of the Iron Solari Loss vs Pantheon · 9 Oct
When Thresh wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 29% wins over 7 games 29% Games that ended at 30–35′: 57% wins over 7 games 57% 0′5′10′15′20′25′30′35′40′45′
Statikk Shiv Plated Steelcaps Thornmail
Lasts 25′ or more43% wins64% of games · 14
Lanes

No clear counters yet

Points above or below Thresh's own win rate (45.5%). Every opponent, minute by minute →
What wins Thresh games

First Baron: 73% against 18%

Win rate when the team took it firstwhen it didn't Gap
First Baron 18% 73% +55
First tower 38% 56% +17
First Voidgrubs 43% 50% +7
First blood 50% 44% −6
First dragon 50% 42% −8

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Thresh plays

Fewer multikills, less damage to towers

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer multikills a game0.05 against 0.42 · −88%
Less damage to towers3190 against 8751 · −64%
Fewer solo kills a game1.0 against 2.3 · −56%
More assists a game7.5 against 5.2 · +42%
Less damage a minute548 against 789 · −31%

About average: time spent dead, kill participation, vision, deaths.