Wincon
Support · 2,669 games

Thresh

Support · 100% of games

Strongest when games end at 15–20 minutes (57%). On average behind the lane opponent at 15 minutes (−58 gold), and still wins 53%.

Win rate
53.2%
±1.9 · role avg 50.0%
Tier
S
#3 of 54
Pick rate
13.9%
ban 10.8%
Games
2,669
ranked solo/duo

Thresh support wins 53.2% of 2,669 ranked games, rank 3 of 54 support champions (tier S). Most players finish Locket of the Iron Solari first, at about 13:48.

The build at a glance

What most Thresh players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 8:24 · 61% of games
Item 1 Locket of the Iron Solari 13:46 · 72% · 1838 games
Item 2 Knight's Vow 22:15 · 64% · 891 games
Item 3 Mikael's Blessing 29:24 · 27% · 75 games
Item 4 · late game Bandlepipes 35:18 · 8 of 48 games
Runes
Aftershock · Resolve + Inspiration 11% of games · 52% wins All runes →
Start
Health Potion 97% of games · 53% wins Other starts →
Spells
Flash + Heal 52% of games · 52% wins Other spells →
Skill order
Death SentenceQ FlayE Dark PassageW
Max Death Sentence first 48% of games · 53% wins Skill orders →
When Thresh wins

Best when games end at 15–20′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 0–5′: 50% wins over 10 games 50% Games that ended at 5–10′: 22% wins over 9 games 22% Games that ended at 10–15′: 40% wins over 15 games 40% Games that ended at 15–20′: 57% wins over 378 games 57% Games that ended at 20–25′: 52% wins over 630 games 52% Games that ended at 25–30′: 55% wins over 859 games 55% Games that ended at 30–35′: 53% wins over 560 games 53% Games that ended at 35–40′: 51% wins over 164 games 51% Games that ended at 40–45′: 36% wins over 44 games 36% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Locket of the Iron Solari Knight's Vow Mikael's Blessing Bandlepipes
Ends before 25′53% wins39% of games · 1042
Lasts 25′ or more53% wins61% of games · 1627
Lanes

Watch out for LeBlanc, Blitzcrank, Lux

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Thresh games

First Baron: 82% against 34%

Win rate when the team took it firstwhen it didn't Gap
First Baron 34% 82% +49
First tower 33% 73% +40
First dragon 37% 67% +30
Rift Herald 41% 69% +28
First blood 46% 60% +14
First Voidgrubs 48% 58% +10

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Thresh plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Fewer multikills a game0.04 against 0.09 · −56%
Fewer solo kills a game0.1 against 0.2 · −33%
Less damage to towers926 against 1247 · −26%
Less damage a minute275 against 361 · −24%
Less share of team damage8% against 10% · −22%

About average: deaths, time spent dead, gold, kill participation, minions, vision.