Wincon
Support · 808 games · NA

Thresh

Support · 100% of games

Strongest when games end at 25–30 minutes (58%). On average behind the lane opponent at 15 minutes (−95 gold), and still wins 53%.

Win rate
53.3%
±3.4 · role avg 50.0%
Tier
S
#4 of 50
Pick rate
13.1%
ban 11.1%
Games
808
ranked solo/duo

Thresh support wins 53.3% of 808 ranked games in NA, rank 4 of 50 support champions (tier S). Most players finish Locket of the Iron Solari first, at about 13:48.

The build at a glance

What most Thresh players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 8:24 · 59% of games
Item 1 Locket of the Iron Solari 13:48 · 78% · 605 games
Item 2 Knight's Vow 22:19 · 67% · 313 games
Item 3 Zeke's Convergence 29:30 · 26% · 26 games
Item 4 · late game Bandlepipes 35:42 · 5 of 16 games
Runes
Aftershock · Resolve + Inspiration 13% of games · 49% wins All runes →
Start
Health Potion 97% of games · 54% wins Other starts →
Spells
Flash + Ignite 52% of games · 55% wins Other spells →
Skill order
Death SentenceQ FlayE Dark PassageW
Max Death Sentence first 61% of games · 52% wins Skill orders →
When Thresh wins

Best when games end at 25–30′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 0–5′: 60% wins over 5 games 60% Games that ended at 10–15′: 50% wins over 6 games 50% Games that ended at 15–20′: 43% wins over 90 games 43% Games that ended at 20–25′: 52% wins over 166 games 52% Games that ended at 25–30′: 58% wins over 285 games 58% Games that ended at 30–35′: 55% wins over 180 games 55% Games that ended at 35–40′: 50% wins over 56 games 50% Games that ended at 40–45′: 38% wins over 16 games 38% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Locket of the Iron Solari Knight's Vow Zeke's Convergence Bandlepipes
Ends before 25′49% wins33% of games · 267
Lasts 25′ or more55% wins66% of games · 537
Lanes

Watch out for Leona, Blitzcrank, Soraka

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Thresh games

First Baron: 83% against 31%

Win rate when the team took it firstwhen it didn't Gap
First Baron 31% 83% +52
First tower 32% 76% +43
First dragon 36% 69% +33
Rift Herald 40% 71% +31
First blood 42% 63% +21
First Voidgrubs 47% 60% +13

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Thresh plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Fewer multikills a game0.03 against 0.10 · −70%
Fewer solo kills a game0.1 against 0.2 · −45%
Less damage to towers1011 against 1372 · −26%
Less damage a minute278 against 364 · −24%
Less share of team damage8% against 10% · −21%

About average: time spent dead, gold, deaths, vision, minions, kill participation.