Wincon
Jungle · 22 games

TristanaJungle build & runes

Jungle · 0% of games Bot · 91%Mid · 8%Top · 2%

On average behind the lane opponent at 15 minutes (−325 gold).

Win rate
22.7%
±17.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 14.7%
Games
22
ranked solo/duo

Tristana jungle wins 22.7% of 22 ranked games. Most players finish Yun Tal Wildarrows first, at about 10:06.

The build at a glance

What most Tristana players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Yun Tal Wildarrows 10:24 · 55% · 11 games
Boots Berserker's Greaves 12:18 · 82% of games
Item 2 · late game Navori Flickerblade 17:42 · 9 of 19 games
Item 3 · late game Infinity Edge 23:18 · 7 of 12 games
Item 4 · late game Lord Dominik's Regards 28:36 · 4 of 7 games
Runes
Lethal Tempo · Precision + Domination 23% of games · 20% wins All runes →
Start
Scorchclaw Pup + Health Potion 50% of games · 18% wins Other starts →
Spells
Flash + Smite 91% of games · 25% wins Other spells →
Skill order
Explosive ChargeE Rapid FireQ Rocket JumpW
Max Explosive Charge first 95% of games · 24% wins Skill orders →
When Tristana wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 40% wins over 5 games 40% Games that ended at 30–35′: 17% wins over 6 games 17% 0′5′10′15′20′25′30′35′40′45′
Yun Tal Wildarrows Berserker's Greaves Navori Flickerblade Infinity Edge Lord Dominik's Regards
Lasts 25′ or more27% wins50% of games · 11
Enemy junglers

No clear counters yet

Points above or below Tristana's own win rate (22.7%). Every opponent, minute by minute →
What wins Tristana games

First Baron: 45% against 0%

Win rate when the team took it firstwhen it didn't Gap
First Baron 0% 45% +45
First tower 13% 50% +38
First dragon 8% 44% +37
Rift Herald 20% 29% +9
First blood 29% 13% −16

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Tristana plays

Fewer control wards, more solo kills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer control wards a game0.27 against 1.92 · −86%
More solo kills a game1.8 against 1.2 · +53%
Fewer assists a game4.0 against 7.8 · −49%
More time spent dead7.3s against 5.7s a minute · +28%
Less vision a minute0.76 against 1.00 · −24%

About average: damage, minions, gold, share of team damage.