Wincon
Support · 21 games

VarusSupport build & runes

Support · 0% of games Bot · 65%Mid · 6%Top · 29%

On average ahead of the lane opponent at 15 minutes (+287 gold).

Win rate
28.6%
±19.3 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 1.0%
Games
21
ranked solo/duo

Varus support wins 28.6% of 21 ranked games. Most players finish Voltaic Cyclosword first, at about 12:48.

The build at a glance

What most Varus players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Voltaic Cyclosword 12:48 · 4 of 21 games
Boots Ionian Boots of Lucidity 13:12 · 43% of games
Item 2 · late game Dusk and Dawn 22:18 · 4 of 18 games
Runes
Arcane Comet · Sorcery + Precision 19% of games · 50% wins All runes →
Start
Health Potion 90% of games · 32% wins Other starts →
Spells
Flash + Heal 71% of games · 40% wins Other spells →
Skill order
Piercing ArrowQ Blighted QuiverW Hail of ArrowsE
Max Piercing Arrow first 57% of games · 25% wins Skill orders →
Pros & one-tricks lately

1 one-trick plays Varus this patch

Every game, with builds →
  • EisukeOne-trick · 98%NA · Master · 366 LP Press the Attack Edge of NightAxiom ArcZhonya's Hourglass Win vs Blitzcrank · 12 Oct
When Varus wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 22% wins over 9 games 22% Games that ended at 30–35′: 20% wins over 5 games 20% 0′5′10′15′20′25′30′35′40′45′
Voltaic Cyclosword Ionian Boots of Lucidity Dusk and Dawn
Lasts 25′ or more21% wins67% of games · 14
Lanes

No clear counters yet

Points above or below Varus's own win rate (28.6%). Every opponent, minute by minute →
What wins Varus games

First dragon: 45% against 10%

Win rate when the team took it firstwhen it didn't Gap
First dragon 10% 45% +35
First Baron 23% 38% +14
First blood 25% 31% +6
First Voidgrubs 33% 25% −8
Rift Herald 33% 25% −8
First tower 36% 20% −16

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Varus plays

More multikills, more damage to towers

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.38 against 0.09 · +322%
More damage to towers3019 against 1333 · +127%
More minions a minute2.2 against 1.1 · +98%
More damage a minute673 against 373 · +80%
More share of team damage18% against 11% · +74%

About average: vision, solo kills.