Wincon
Mid · 32 games

WarwickMid build & runes

Mid · 2% of games Top · 60%Jungle · 38%

On average behind the lane opponent at 15 minutes (−152 gold).

Win rate
46.9%
±17.3 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.3%
Games
32
ranked solo/duo

Warwick mid wins 46.9% of 32 ranked games. Most players finish Stridebreaker first, at about 11:24.

The build at a glance

What most Warwick players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Plated Steelcaps 12:18 · 31% of games
Item 1 Stridebreaker 11:32 · 43% · 13 games
Item 2 · late game Blade of The Ruined King 22:00 · 7 of 30 games
Item 3 · late game Death's Dance 29:30 · 3 of 15 games
Item 4 · late game Spirit Visage 27:18 · 3 of 7 games
Runes
Lethal Tempo · Precision + Resolve 31% of games · 60% wins All runes →
Start
Doran's Bow + Health Potion 41% of games · 46% wins Other starts →
Spells
Flash + Barrier 84% of games · 48% wins Other spells →
Skill order
Blood HuntW Jaws of the BeastQ Primal HowlE
Max Blood Hunt first 63% of games · 40% wins Skill orders →
When Warwick wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 27% wins over 11 games 27% Games that ended at 30–35′: 44% wins over 9 games 44% Games that ended at 35–40′: 80% wins over 5 games 80% 0′5′10′15′20′25′30′35′40′45′
Plated Steelcaps Stridebreaker Blade of The Ruined King Death's Dance Spirit Visage
Lasts 25′ or more44% wins78% of games · 25
Lanes

No clear counters yet

Points above or below Warwick's own win rate (46.9%). Every opponent, minute by minute →
What wins Warwick games

First Baron: 82% against 29%

Win rate when the team took it firstwhen it didn't Gap
First Baron 29% 82% +53
First dragon 13% 58% +46
Rift Herald 28% 71% +44
First tower 42% 50% +8
First Voidgrubs 42% 50% +8
First blood 55% 33% −22

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Warwick plays

Fewer control wards, more deaths

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer control wards a game0.34 against 0.98 · −65%
More deaths a game7.7 against 5.6 · +38%
More solo kills a game2.5 against 1.9 · +34%
More multikills a game0.97 against 0.74 · +31%
More time spent dead7.9s against 6.1s a minute · +30%

About average: gold, kill participation.