YorickSupport build & runes
On average ahead of the lane opponent at 15 minutes (+153 gold).
- Win rate
- 28.6%
- ±19.3 · role avg 50.0%
- Tier
- —
- too few games to rank
- Pick rate
- 0.0%
- ban 4.3%
- Games
- 21
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Yorick support wins 28.6% of 21 ranked games. Most players finish Bandlepipes first, at about 10:48.
What most Yorick players run
Bandlepipes 10:48 · 4 of 21 games
Plated Steelcaps 12:48 · 33% of games
Black Cleaver 23:00 · 3 of 13 games 4 one-tricks play Yorick this patch
Win rate by game length
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.No clear counters yet
Points above or below Yorick's own win rate (28.6%). Every opponent, minute by minute →First dragon: 55% against 0%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
More damage to towers, more minions
What stands out (10% or more) against the average support. Blue: better for winning, red: worse.
About average: deaths, time spent dead, gold.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Finished six-item builds
No game finished six items yet.
Items 2–4 against each team
Against teams with mostly physical damage
Not enough games against this kind of team yet.
Against teams with mixed damage
Not enough games against this kind of team yet.
Against teams with magic heavy damage
Not enough games against this kind of team yet.
Against teams with no frontliner
Not enough games against this kind of team yet.
Against teams with one frontliner
Not enough games against this kind of team yet.
Against teams with two or more
Not enough games against this kind of team yet.
Against teams with little
Not enough games against this kind of team yet.
Against teams with some
Not enough games against this kind of team yet.
Against teams with a lot
Not enough games against this kind of team yet.
Against teams with little
Not enough games against this kind of team yet.
Against teams with some
Not enough games against this kind of team yet.
Against teams with a lot
Not enough games against this kind of team yet.
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
No clearly hard lane yet
No clearly easy lane yet
Not enough games yet
Not enough games yet
Enemies: nothing clear yet
Teammates that change Yorick's games
Dies about as often as most supports
Before 14 minutes Yorick dies 2.7 times a game (average 2.5). 42% of those deaths involve the enemy jungler, against 45% for the average support. 7% are fair 1-v-1s.
Ganks and collapses both hit your half of bot lane

Ganks: 50% in your half of bot lane. Collapses: 55% in your half of bot lane. 1-v-1s: 50% in their half of bot lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Yorick
Ganks come at 2:00–4:00, 5:00 and 9:00
Ward the river before 2:00, 5:00 and 9:00.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Yorick; wide light bars behind them: the average. Highlighted: the laning peaks.Where fights happen
Where fights happen
Where fights happen

Before 14 minutes: 31 kills and 57 deaths.
From 14 to 25 minutes: 10 kills and 50 deaths.
After 25 minutes: 4 kills and 14 deaths.
Not enough games yet
One-tricks rush Locket of the Iron Solari
The most common choice in each group, beside every Master+ Yorick support game. Highlighted: where the group differs from everyone.
| One-tricks6 games | All Master+21 games | |
|---|---|---|
| First item | | |
| Second item | | |
| Boots | | |
| Keystone | | |
| Skill order | Max E firstMourning Mist · 67% | Max E firstMourning Mist · 43% |
| Win rate | 33.3%±37.7 · 6 games | 28.6%±19.3 · 21 games |
Every pro and one-trick game
vs
KR철 릭Master · 699 LP
One-trick96% on Yorick








0 / 5 / 00.00 KDA
Loss · 15:5715 Oct
vs
EUWjamppuMaster · 900 LP
One-trick100% on Yorick









3 / 7 / 81.57 KDA
Loss · 26:4414 Oct
vs
KR철 릭Master · 699 LP
One-trick96% on Yorick










1 / 7 / 61.00 KDA
Loss · 24:4312 Oct
vs
NAKampsychoMaster · 163 LP
One-trick100% on Yorick










0 / 8 / 50.63 KDA
Loss · 29:4110 Oct
vs
KR철 릭Master · 699 LP
One-trick96% on Yorick









3 / 0 / 5Perfect KDA
Win · 15:1010 Oct
vs
EUWWapoosaMaster · 1,497 LP
One-trick98% on Yorick








5 / 4 / 73.00 KDA
Win · 18:227 Oct
The players behind these games
| Player | Record | Their usual build | Rank | Last game |
|---|---|---|---|---|
| 철 릭One-trick · 96%KR | 1–2 33% win | Master · 699 LP | 15 Oct | |
| jamppuOne-trick · 100%EUW | 0–1 0% win | Master · 900 LP | 14 Oct | |
| KampsychoOne-trick · 100%NA | 0–1 0% win | Master · 163 LP | 10 Oct | |
| WapoosaOne-trick · 98%EUW | 1–0 100% win | Master · 1,497 LP | 7 Oct |