- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Zoe support wins 50.4% of 256 ranked games, rank 23 of 54 support champions (tier B). Most players finish Imperial Mandate first, at about 12:24.
What most Zoe players run
Ionian Boots of Lucidity 8:18 · 70% of games
Imperial Mandate 12:25 · 67% · 163 games
Horizon Focus 21:30 · 87% · 106 games
Shurelya's Battlesong 29:12 · 40% · 17 games Best when games end at 30–35′
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Watch out for Nautilus, Janna, Bard
Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 76% against 32%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
More solo kills, more multikills
What stands out (10% or more) against the average support. Blue: better for winning, red: worse.
About average: vision.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
Watch out for Nautilus, Janna, Bard
Good into Nami, Lulu, Karma
Ahead at 15 against 10 of 10, wins 6 of them
Fewer than 10 games (19)
Zoe does better than expected here
Against Nami, Zoe is ahead on gold at 15 minutes in 71% of games and wins 100% of those. When behind, Zoe wins 50%.
Zoe does worse than expected here
Against Nautilus, Zoe is ahead on gold at 15 minutes in 60% of games and wins 33% of those. When behind, Zoe wins 33%.
Zoe does better than expected here
Against Lulu, Zoe is ahead on gold at 15 minutes in 86% of games and wins 75% of those. When behind, Zoe wins 100%.
Zoe does better than expected here
Against Rell, Zoe is ahead on gold at 15 minutes in 67% of games and wins 75% of those. When behind, Zoe wins 50%.
Zoe does better than expected here
Against Karma, Zoe is ahead on gold at 15 minutes in 92% of games and wins 75% of those. When behind, Zoe wins 100%.
Zoe does worse than expected here
Against Bard, Zoe is ahead on gold at 15 minutes in 38% of games and wins 40% of those. When behind, Zoe wins 50%.
Zoe does better than expected here
Against Thresh, Zoe is ahead on gold at 15 minutes in 69% of games and wins 67% of those. When behind, Zoe wins 25%.
About what you would expect
Against Pyke, Zoe is ahead on gold at 15 minutes in 75% of games and wins 67% of those. When behind, Zoe wins 0%.
About what you would expect
Against Alistar, Zoe is ahead on gold at 15 minutes in 91% of games and wins 50% of those. When behind, Zoe wins 0%.
Zoe does worse than expected here
Against Janna, Zoe is ahead on gold at 15 minutes in 50% of games and wins 20% of those. When behind, Zoe wins 40%.
Enemies: nothing clear yet
Teammates that change Zoe's games
Dies about as often as most supports
Before 14 minutes Zoe dies 2.8 times a game (average 2.6). 41% of those deaths involve the enemy jungler, against 47% for the average support. 15% are fair 1-v-1s.
Ganks and collapses both hit your half of bot lane

Ganks: 31% in your half of bot lane. Collapses: 45% in your half of bot lane. 1-v-1s: 38% in their half of bot lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Zoe
Ganks come at 3:00, 5:00–7:00 and 9:00
Ward the river before 3:00, 5:00 and 9:00.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Zoe; wide light bars behind them: the average. Highlighted: the laning peaks.Wins fights in their half of mid, loses them in your half of bot lane
Wins fights in their half of mid, loses them in your half of mid
Wins fights in their half of mid, loses them in your jungle

Before 14 minutes: 2.1 kills per death in their half of mid against 0.4 in your half of bot lane. Overall 0.8 kills per death.
From 14 to 25 minutes: 1.5 kills per death in their half of mid against 0.2 in your half of mid. Overall 0.6 kills per death.
After 25 minutes: 0.7 kills per death in their half of mid against 0.2 in your jungle. Overall 0.4 kills per death.