- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Aatrox jungle wins 47.2% of 235 ranked games, rank 47 of 69 jungle champions (tier C). Most players finish Hubris first, at about 9:24.
What most Aatrox players run
Hubris 9:21 · 31% · 73 games
Sundered Sky 15:52 · 66% · 43 games
Plated Steelcaps 15:48 · 50% of games
Death's Dance 22:54 · 85% · 23 games
Maw of Malmortius 28:12 · 8 of 59 games
Guardian Angel 32:48 · 6 of 13 games Wins early, fades from 25 minutes
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Watch out for Lee Sin, Viego
Hard Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 78% against 28%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
Fewer multikills, fewer solo kills
What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.
About average: gold, minions, assists, deaths, share of team damage, time spent dead, damage.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
Watch out for Lee Sin, Viego
No clearly easy matchup yet
Ahead at 15 against 4 of 4, wins 1 of them
Fewer than 10 games (30)
Aatrox does worse than expected here
Against Lee Sin, Aatrox is ahead on gold at 15 minutes in 59% of games and wins 30% of those. When behind, Aatrox wins 14%.
Aatrox does better than expected here
Against Graves, Aatrox is ahead on gold at 15 minutes in 60% of games and wins 56% of those. When behind, Aatrox wins 50%.
Aatrox does worse than expected here
Against Viego, Aatrox is ahead on gold at 15 minutes in 46% of games and wins 33% of those. When behind, Aatrox wins 29%.
About what you would expect
Against Wukong, Aatrox is ahead on gold at 15 minutes in 64% of games and wins 43% of those. When behind, Aatrox wins 50%.
Enemies that cost Aatrox games: Locke, Jhin, Thresh
Teammates that change Aatrox's games
Dies about as often as most junglers
Before 14 minutes Aatrox dies 1.9 times a game (average 2.0). 72% of those deaths involve the enemy jungler, against 72% for the average jungler. 11% are fair 1-v-1s.
Killed by the enemy jungler in the bot-side river, collapsed on in their half of bot lane

Enemy jungler: 17% in the bot-side river. Collapses: 19% in their half of bot lane. 1-v-1s: 29% in their half of top lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Aatrox
Enemy jungler fights peak at 3:00, 6:00 and 8:00–10:00, then every minute
Wins fights in their half of bot lane, loses them in the top-side river
Wins fights in their half of bot lane, loses them in your jungle
Wins fights in their jungle, loses them in your half of bot lane

Before 14 minutes: 2.7 kills per death in their half of bot lane against 1.0 in the top-side river. Overall 1.6 kills per death.
From 14 to 25 minutes: 2.7 kills per death in their half of bot lane against 0.5 in your jungle. Overall 1.2 kills per death.
After 25 minutes: 1.4 kills per death in their jungle against 0.4 in your half of bot lane. Overall 0.8 kills per death.