Wincon
Support · 35 games

AatroxSupport build & runes

Support · 1% of games Jungle · 18%Top · 79%Mid · 2%

On average ahead of the lane opponent at 15 minutes (+379 gold).

Win rate
45.7%
±16.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 3.8%
Games
35
ranked solo/duo

Aatrox support wins 45.7% of 35 ranked games. Most players finish Sundered Sky first, at about 11:24.

The build at a glance

What most Aatrox players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Sundered Sky 11:59 · 48% · 14 games
Boots Plated Steelcaps 14:42 · 40% of games
Item 2 · late game Death's Dance 27:12 · 5 of 21 games
Item 3 · late game Zeke's Convergence 26:54 · 3 of 4 games
Runes
Electrocute · Domination + Precision 23% of games · 50% wins All runes →
Start
Health Potion 100% of games · 46% wins Other starts →
Spells
Flash + Ignite 86% of games · 40% wins Other spells →
Skill order
The Darkin BladeQ Umbral DashE Infernal ChainsW
Max The Darkin Blade first 91% of games · 44% wins Skill orders →
When Aatrox wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 50% wins over 8 games 50% Games that ended at 20–25′: 50% wins over 8 games 50% Games that ended at 25–30′: 44% wins over 9 games 44% Games that ended at 30–35′: 44% wins over 9 games 44% 0′5′10′15′20′25′30′35′40′45′
Sundered Sky Plated Steelcaps Death's Dance Zeke's Convergence
Ends before 25′50% wins46% of games · 16
Lasts 25′ or more44% wins51% of games · 18
Lanes

No clear counters yet

Points above or below Aatrox's own win rate (45.7%). Every opponent, minute by minute →
What wins Aatrox games

First tower: 72% against 18%

Win rate when the team took it firstwhen it didn't Gap
First tower 18% 72% +55
First Baron 25% 73% +48
First dragon 35% 56% +20
Rift Herald 40% 53% +13
First blood 45% 46% +1
First Voidgrubs 46% 45% −1

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Aatrox plays

More multikills, more share of team damage

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.20 against 0.09 · +122%
More share of team damage16% against 10% · +52%
More damage a minute551 against 366 · +50%
More solo kills a game0.3 against 0.2 · +48%
Fewer control wards a game3.40 against 5.45 · −38%

About average: vision.