Wincon
Support · 34 games

Annie

Support · 10% of games Mid · 81%Top · 8%

On average ahead of the lane opponent at 15 minutes (+104 gold).

Win rate
50.0%
±16.8 · role avg 50.0%
Tier
B
#29 of 54
Pick rate
0.2%
ban 0.3%
Games
34
ranked solo/duo

Annie support wins 50.0% of 34 ranked games, rank 29 of 54 support champions (tier B). Most players finish Malignance first, at about 12:36.

The build at a glance

What most Annie players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Malignance 12:55 · 67% · 20 games
Boots Ionian Boots of Lucidity 13:30 · 62% of games
Item 2 · late game Hextech Rocketbelt 21:24 · 5 of 27 games
Item 3 · late game Shurelya's Battlesong 28:12 · 4 of 12 games
Runes
Electrocute · Domination + Sorcery 9% of games · 33% wins All runes →
Start
Health Potion 94% of games · 50% wins Other starts →
Spells
Flash + Ignite 62% of games · 48% wins Other spells →
Skill order
DisintegrateQ IncinerateW Molten ShieldE
Max Disintegrate first 62% of games · 43% wins Skill orders →
When Annie wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 50% wins over 8 games 50% Games that ended at 25–30′: 54% wins over 13 games 54% Games that ended at 30–35′: 67% wins over 6 games 67% Games that ended at 35–40′: 33% wins over 6 games 33% 0′5′10′15′20′25′30′35′40′45′
Malignance Ionian Boots of Lucidity Hextech Rocketbelt Shurelya's Battlesong
Ends before 25′50% wins24% of games · 8
Lasts 25′ or more52% wins74% of games · 25
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Annie games

First Baron: 69% against 38%

Win rate when the team took it firstwhen it didn't Gap
First Baron 38% 69% +31
Rift Herald 35% 65% +29
First tower 38% 57% +19
First blood 42% 60% +18
First dragon 48% 54% +6
First Voidgrubs 47% 53% +6

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Annie plays

More damage, more damage to towers

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More damage a minute606 against 361 · +68%
More damage to towers1919 against 1247 · +54%
More share of team damage16% against 10% · +53%
More solo kills a game0.3 against 0.2 · +52%
More deaths a game8.2 against 5.9 · +39%

About average: gold, vision, assists.