Wincon
Top · 22 games · EUW

AlistarTop build & runes · EUW

Top · 1% of games Support · 99%

On average behind the lane opponent at 15 minutes (−1705 gold).

Win rate
40.9%
±20.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 2.4%
Games
22
ranked solo/duo

Alistar top wins 40.9% of 22 ranked games in EUW. Most players finish Hextech Rocketbelt first, at about 14:12.

The build at a glance

What most Alistar players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Hextech Rocketbelt 14:12 · 6 of 21 games
Boots Ionian Boots of Lucidity 14:54 · 59% of games
Item 2 · late game Imperial Mandate 18:30 · 3 of 14 games
Runes
Aftershock · Resolve + Sorcery 9% of games · 0% wins All runes →
Start
Doran's Ring + Health Potion 45% of games · 60% wins Other starts →
Spells
Flash + Ignite 50% of games · 64% wins Other spells →
Skill order
PulverizeQ HeadbuttW TrampleE
Max Pulverize first 91% of games · 35% wins Skill orders →
When Alistar wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 71% wins over 7 games 71% Games that ended at 30–35′: 44% wins over 9 games 44% 0′5′10′15′20′25′30′35′40′45′
Hextech Rocketbelt Ionian Boots of Lucidity Imperial Mandate
Lasts 25′ or more56% wins73% of games · 16
Lanes

No clear counters yet

Points above or below Alistar's own win rate (40.9%). Every opponent, minute by minute →
What wins Alistar games

First Baron: 100% against 7%

Win rate when the team took it firstwhen it didn't Gap
First Baron 7% 100% +93
First blood 22% 54% +32
First tower 33% 57% +24
First Voidgrubs 33% 57% +24
First dragon 38% 44% +6
Rift Herald 44% 33% −10

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Alistar plays

More assists, less damage to towers

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More assists a game9.5 against 5.3 · +78%
Less damage to towers2650 against 8955 · −70%
Fewer solo kills a game0.8 against 2.3 · −67%
Fewer multikills a game0.18 against 0.43 · −58%
Fewer minions a minute4.8 against 7.4 · −35%

About average: time spent dead, deaths.