Wincon
Mid · 109 games · EUW

Azir

Mid · 73% of games Top · 22%

Strongest when games end at 25–30 minutes (46%). On average behind the lane opponent at 15 minutes (−273 gold).

Win rate
47.7%
±9.4 · role avg 50.0%
Tier
C
#54 of 72
Pick rate
1.7%
ban 0.2%
Games
109
ranked solo/duo

Azir mid wins 47.7% of 109 ranked games in EUW, rank 54 of 72 mid champions (tier C). Most players finish Nashor's Tooth first, at about 11:24.

The build at a glance

What most Azir players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Nashor's Tooth 11:22 · 90% · 95 games
Boots Sorcerer's Shoes 13:42 · 77% of games
Item 2 Shadowflame 19:36 · 44% · 37 games
Item 3 Rabadon's Deathcap 25:16 · 100% · 15 games
Item 4 · late game Void Staff 31:00 · 7 of 21 games
Runes
Press the Attack · Precision + Resolve 12% of games · 54% wins All runes →
Start
Doran's Ring + Health Potion 98% of games · 48% wins Other starts →
Spells
Flash + Teleport 60% of games · 49% wins Other spells →
Skill order
Arise!W Conquering SandsQ Shifting SandsE
Max Arise! first 100% of games · 48% wins Skill orders →
When Azir wins

Best when games end at 25–30′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 57% wins over 7 games 57% Games that ended at 20–25′: 48% wins over 29 games 48% Games that ended at 25–30′: 46% wins over 35 games 46% Games that ended at 30–35′: 46% wins over 26 games 46% Games that ended at 35–40′: 57% wins over 7 games 57% 0′5′10′15′20′25′30′35′40′45′
Nashor's Tooth Sorcerer's Shoes Shadowflame Rabadon's Deathcap Void Staff
Ends before 25′50% wins33% of games · 36
Lasts 25′ or more47% wins62% of games · 68
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Azir games

First Baron: 74% against 29%

Win rate when the team took it firstwhen it didn't Gap
First Baron 29% 74% +45
Rift Herald 35% 64% +28
First tower 34% 62% +28
First blood 41% 56% +15
First dragon 42% 54% +12
First Voidgrubs 47% 48% +1

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Azir plays

Fewer solo kills, fewer assists

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer solo kills a game1.5 against 1.9 · −21%
Fewer assists a game5.2 against 6.2 · −16%
More damage to towers7971 against 7210 · +11%

About average: control wards, minions, time spent dead, vision, gold, deaths.