Wincon
Mid · 154 games · NA

Azir

Mid · 82% of games Top · 12%

Strongest when games end at 30–35 minutes (56%). On average behind the lane opponent at 15 minutes (−168 gold).

Win rate
43.5%
±7.8 · role avg 50.0%
Tier
D
#65 of 70
Pick rate
2.5%
ban 0.9%
Games
154
ranked solo/duo

Azir mid wins 43.5% of 154 ranked games in NA, rank 65 of 70 mid champions (tier D). Most players finish Nashor's Tooth first, at about 10:48.

The build at a glance

What most Azir players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Nashor's Tooth 11:14 · 63% · 92 games
Boots Sorcerer's Shoes 14:12 · 81% of games
Item 2 Shadowflame 20:03 · 68% · 46 games
Item 3 Rabadon's Deathcap 25:26 · 78% · 14 games
Item 4 · late game Zhonya's Hourglass 32:48 · 4 of 26 games
Item 5 · late game Void Staff 30:24 · 3 of 11 games
Runes
Lethal Tempo · Precision + Sorcery 11% of games · 65% wins All runes →
Start
Doran's Ring + Health Potion 94% of games · 44% wins Other starts →
Spells
Flash + Teleport 77% of games · 42% wins Other spells →
Skill order
Arise!W Conquering SandsQ Shifting SandsE
Max Arise! first 98% of games · 44% wins Skill orders →
When Azir wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 24% wins over 21 games 24% Games that ended at 20–25′: 45% wins over 40 games 45% Games that ended at 25–30′: 45% wins over 40 games 45% Games that ended at 30–35′: 56% wins over 36 games 56% Games that ended at 35–40′: 18% wins over 11 games 18% 0′5′10′15′20′25′30′35′40′45′
Nashor's Tooth Sorcerer's Shoes Shadowflame Rabadon's Deathcap Zhonya's Hourglass Void Staff
Ends before 25′38% wins40% of games · 61
Lasts 25′ or more46% wins56% of games · 87
Lanes

Watch out for Ekko

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Azir games

First tower: 70% against 24%

Win rate when the team took it firstwhen it didn't Gap
First tower 24% 70% +46
First Baron 28% 74% +46
First dragon 27% 63% +35
Rift Herald 38% 56% +19
First blood 38% 51% +13
First Voidgrubs 51% 35% −16

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Azir plays

Fewer assists, more damage to towers

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer assists a game4.7 against 6.2 · −25%
More damage to towers8061 against 6918 · +17%
Less kill participation39% against 45% · −14%
Fewer solo kills a game1.6 against 1.8 · −11%
More time spent dead6.8s against 6.2s a minute · +10%

About average: vision, damage, deaths, control wards, gold, multikills.