Wincon
Mid · 39 games · EUW

FioraMid build & runes · EUW

Mid · 3% of games Top · 96%Bot · 1%

On average ahead of the lane opponent at 15 minutes (+489 gold).

Win rate
53.8%
±15.6 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.2%
ban 18.1%
Games
39
ranked solo/duo

Fiora mid wins 53.8% of 39 ranked games in EUW. Most players finish Ravenous Hydra first, at about 11:24.

The build at a glance

What most Fiora players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Ravenous Hydra 11:21 · 100% · 38 games
Boots Gluttonous Greaves 13:36 · 31% of games
Item 2 Eclipse 18:36 · 90% · 27 games
Item 3 · late game Death's Dance 24:30 · 9 of 20 games
Item 4 · late game Maw of Malmortius 31:48 · 3 of 9 games
Runes
Hail of Blades · Domination + Sorcery 46% of games · 72% wins All runes →
Start
Doran's Blade + Health Potion 92% of games · 56% wins Other starts →
Spells
Flash + Ignite 97% of games · 55% wins Other spells →
Skill order
LungeQ BladeworkE RiposteW
Max Lunge first 95% of games · 54% wins Skill orders →
When Fiora wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 62% wins over 13 games 62% Games that ended at 25–30′: 36% wins over 11 games 36% Games that ended at 30–35′: 50% wins over 10 games 50% 0′5′10′15′20′25′30′35′40′45′
Ravenous Hydra Gluttonous Greaves Eclipse Death's Dance Maw of Malmortius
Ends before 25′62% wins33% of games · 13
Lasts 25′ or more43% wins54% of games · 21
Lanes

No clear counters yet

Points above or below Fiora's own win rate (53.8%). Every opponent, minute by minute →
What wins Fiora games

Rift Herald: 84% against 25%

Win rate when the team took it firstwhen it didn't Gap
Rift Herald 25% 84% +59
First Baron 33% 87% +53
First tower 31% 65% +35
First dragon 37% 70% +33
First blood 45% 65% +19
First Voidgrubs 60% 50% −10

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Fiora plays

More damage to towers, fewer multikills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More damage to towers12355 against 7165 · +72%
Fewer multikills a game0.36 against 0.80 · −55%
More solo kills a game2.8 against 2.0 · +42%
Fewer control wards a game0.41 against 0.58 · −29%
More time spent dead7.5s against 6.4s a minute · +18%

About average: share of team damage, minions, damage.