Wincon
Top · 408 games · EUW

Gangplank

Top · 92% of games Mid · 8%

Strongest when games end at 15–20 minutes (58%). On average ahead of the lane opponent at 15 minutes (+318 gold).

Win rate
53.4%
±4.8 · role avg 50.0%
Tier
S
#4 of 76
Pick rate
6.3%
ban 3.1%
Games
408
ranked solo/duo

Gangplank top wins 53.4% of 408 ranked games in EUW, rank 4 of 76 top champions (tier S). Most players finish Essence Reaver first, at about 11:24.

The build at a glance

What most Gangplank players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Essence Reaver 11:30 · 99% · 397 games
Boots Gluttonous Greaves 14:12 · 28% of games
Item 2 Immortal Shieldbow 18:00 · 27% · 96 games
Item 3 Infinity Edge 23:15 · 63% · 41 games
Item 4 Lord Dominik's Regards 29:06 · 58% · 11 games
Item 5 · late game Serpent's Fang 33:42 · 8 of 35 games
Runes
Deathfire Touch · Sorcery + Precision 19% of games · 53% wins All runes →
Start
Doran's Blade + Health Potion 71% of games · 56% wins Other starts →
Spells
Flash + Ignite 79% of games · 54% wins Other spells →
Skill order
ParrrleyQ Powder KegE Remove ScurvyW
Max Parrrley first 97% of games · 53% wins Skill orders →
When Gangplank wins

Best when games end at 15–20′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 58% wins over 48 games 58% Games that ended at 20–25′: 52% wins over 94 games 52% Games that ended at 25–30′: 51% wins over 131 games 51% Games that ended at 30–35′: 56% wins over 84 games 56% Games that ended at 35–40′: 56% wins over 34 games 56% Games that ended at 40–45′: 50% wins over 12 games 50% 0′5′10′15′20′25′30′35′40′45′
Essence Reaver Gluttonous Greaves Immortal Shieldbow Infinity Edge Lord Dominik's Regards Serpent's Fang
Ends before 25′54% wins35% of games · 142
Lasts 25′ or more53% wins64% of games · 261
Lanes

Watch out for Jayce, Shen, Sion

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Gangplank games

First Baron: 88% against 30%

Win rate when the team took it firstwhen it didn't Gap
First Baron 30% 88% +58
First tower 32% 75% +43
Rift Herald 41% 74% +33
First dragon 42% 65% +23
First Voidgrubs 46% 61% +15
First blood 46% 60% +14

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Gangplank plays

More assists, more damage

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More assists a game6.5 against 5.4 · +20%
More damage a minute933 against 792 · +18%
More share of team damage25% against 22% · +14%
Less damage to towers7621 against 8624 · −12%
More kill participation39% against 36% · +10%

About average: minions, vision, deaths, time spent dead, multikills.