Wincon
Top · 190 games · NA

Gangplank

Top · 82% of games Mid · 17%

Strongest when games end at 30–35 minutes (59%). On average ahead of the lane opponent at 15 minutes (+305 gold).

Win rate
49.5%
±7.1 · role avg 50.0%
Tier
B
#38 of 77
Pick rate
3.1%
ban 4.5%
Games
190
ranked solo/duo

Gangplank top wins 49.5% of 190 ranked games in NA, rank 38 of 77 top champions (tier B). Most players finish Essence Reaver first, at about 11:30.

The build at a glance

What most Gangplank players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Essence Reaver 11:30 · 100% · 179 games
Boots Gluttonous Greaves 15:06 · 32% of games
Item 2 The Collector 18:43 · 36% · 57 games
Item 3 Infinity Edge 24:45 · 47% · 18 games
Item 4 · late game Lord Dominik's Regards 30:06 · 16 of 64 games
Item 5 · late game Immortal Shieldbow 36:00 · 5 of 21 games
Runes
Deathfire Touch · Sorcery + Precision 24% of games · 54% wins All runes →
Start
Doran's Blade + Health Potion 73% of games · 49% wins Other starts →
Spells
Flash + Ignite 87% of games · 51% wins Other spells →
Skill order
ParrrleyQ Powder KegE Remove ScurvyW
Max Parrrley first 93% of games · 50% wins Skill orders →
When Gangplank wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 53% wins over 19 games 53% Games that ended at 20–25′: 41% wins over 39 games 41% Games that ended at 25–30′: 54% wins over 54 games 54% Games that ended at 30–35′: 59% wins over 44 games 59% Games that ended at 35–40′: 33% wins over 24 games 33% Games that ended at 40–45′: 60% wins over 5 games 60% 0′5′10′15′20′25′30′35′40′45′
Essence Reaver Gluttonous Greaves The Collector Infinity Edge Lord Dominik's Regards Immortal Shieldbow
Ends before 25′45% wins31% of games · 58
Lasts 25′ or more52% wins67% of games · 127
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Gangplank games

First Baron: 89% against 27%

Win rate when the team took it firstwhen it didn't Gap
First Baron 27% 89% +62
Rift Herald 36% 74% +37
First tower 33% 67% +34
First blood 38% 60% +22
First dragon 40% 61% +21
First Voidgrubs 43% 57% +15

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Gangplank plays

More control wards, more assists

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More control wards a game0.62 against 0.45 · +38%
More assists a game6.2 against 5.3 · +17%
More kill participation42% against 36% · +15%
More damage a minute893 against 780 · +14%
More multikills a game0.48 against 0.42 · +14%

About average: vision, deaths, time spent dead.