Wincon
Top · 341 games · KR

Gangplank

Top · 95% of games Mid · 6%

Strongest when games end at 20–25 minutes (61%). On average ahead of the lane opponent at 15 minutes (+33 gold).

Win rate
53.4%
±5.3 · role avg 50.0%
Tier
S
#7 of 76
Pick rate
5.3%
ban 12.3%
Games
341
ranked solo/duo

Gangplank top wins 53.4% of 341 ranked games in KR, rank 7 of 76 top champions (tier S). Most players finish Essence Reaver first, at about 12:00.

The build at a glance

What most Gangplank players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Plated Steelcaps 13:42 · 50% of games
Item 1 Essence Reaver 12:07 · 94% · 315 games
Item 2 The Collector 18:37 · 37% · 95 games
Item 3 Immortal Shieldbow 23:08 · 24% · 18 games
Item 4 · late game Infinity Edge 29:30 · 27 of 65 games
Item 5 · late game Serpent's Fang 30:36 · 8 of 25 games
Runes
Deathfire Touch · Sorcery + Precision 15% of games · 55% wins All runes →
Start
Doran's Blade + Health Potion 67% of games · 58% wins Other starts →
Spells
Flash + Ignite 75% of games · 55% wins Other spells →
Skill order
ParrrleyQ Powder KegE Remove ScurvyW
Max Parrrley first 99% of games · 53% wins Skill orders →
When Gangplank wins

Wins early, fades from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 58% wins over 71 games 58% Games that ended at 20–25′: 61% wins over 83 games 61% Games that ended at 25–30′: 49% wins over 101 games 49% Games that ended at 30–35′: 48% wins over 56 games 48% Games that ended at 35–40′: 55% wins over 20 games 55% Games that ended at 40–45′: 29% wins over 7 games 29% 0′5′10′15′20′25′30′35′40′45′
Plated Steelcaps Essence Reaver The Collector Immortal Shieldbow Infinity Edge Serpent's Fang
Ends before 25′60% wins45% of games · 154
Lasts 25′ or more48% wins54% of games · 184
Lanes

Watch out for Jayce, Pantheon, Camille

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Gangplank games

First Baron: 86% against 36%

Win rate when the team took it firstwhen it didn't Gap
First Baron 36% 86% +51
First tower 30% 80% +50
Rift Herald 40% 70% +30
First dragon 40% 67% +26
First Voidgrubs 45% 64% +20
First blood 48% 58% +10

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Gangplank plays

More assists, more multikills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More assists a game6.1 against 4.9 · +23%
More multikills a game0.46 against 0.38 · +21%
More damage a minute863 against 754 · +14%
Less damage to towers7040 against 7994 · −12%
More share of team damage25% against 22% · +11%

About average: minions, time spent dead, deaths.