Wincon
Mid · 20 games · EUW

GravesMid build & runes · EUW

Mid · 1% of games Jungle · 97%Top · 2%

On average behind the lane opponent at 15 minutes (−119 gold).

Win rate
25.0%
±19.0 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 7.9%
Games
20
ranked solo/duo

Graves mid wins 25.0% of 20 ranked games in EUW. Most players finish Essence Reaver first, at about 10:48.

The build at a glance

What most Graves players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Essence Reaver 10:48 · 6 of 20 games
Item 2 · late game The Collector 17:36 · 9 of 19 games
Boots Plated Steelcaps 15:54 · 40% of games
Item 3 · late game Lord Dominik's Regards 24:00 · 7 of 14 games
Item 4 · late game Infinity Edge 28:06 · 6 of 6 games
Runes
Dark Harvest · Domination + Resolve 15% of games · 0% wins All runes →
Start
Doran's Blade + Health Potion 65% of games · 23% wins Other starts →
Spells
Flash + Ignite 70% of games · 21% wins Other spells →
Skill order
End of the LineQ QuickdrawE Smoke ScreenW
Max End of the Line first 100% of games · 25% wins Skill orders →
When Graves wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 18% wins over 11 games 18% Games that ended at 30–35′: 43% wins over 7 games 43% 0′5′10′15′20′25′30′35′40′45′
Essence Reaver The Collector Plated Steelcaps Lord Dominik's Regards Infinity Edge
Lasts 25′ or more28% wins90% of games · 18
Lanes

No clear counters yet

Points above or below Graves's own win rate (25.0%). Every opponent, minute by minute →
What wins Graves games

First tower: 38% against 17%

Win rate when the team took it firstwhen it didn't Gap
First tower 17% 38% +21
Rift Herald 17% 38% +21
First dragon 20% 30% +10
First Voidgrubs 23% 29% +5
First blood 33% 0% −33

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Graves plays

More control wards, more deaths

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More control wards a game0.90 against 0.57 · +58%
More deaths a game8.6 against 5.9 · +45%
Fewer multikills a game0.45 against 0.80 · −44%
More time spent dead9.0s against 6.5s a minute · +39%
Fewer assists a game4.9 against 6.2 · −21%

About average: gold, damage, vision.