Wincon
Support · 21 games · EUW

JhinSupport build & runes · EUW

Support · 0% of games Bot · 98%

On average ahead of the lane opponent at 15 minutes (+793 gold).

Win rate
28.6%
±19.3 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 1.3%
Games
21
ranked solo/duo

Jhin support wins 28.6% of 21 ranked games in EUW. Most players finish Hubris first, at about 11:06.

The build at a glance

What most Jhin players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Hubris 11:06 · 9 of 21 games
Boots Boots of Swiftness 14:18 · 81% of games
Item 2 · late game The Collector 18:12 · 6 of 17 games
Runes
Dark Harvest · Domination + Sorcery 24% of games · 20% wins All runes →
Start
Health Potion 100% of games · 29% wins Other starts →
Spells
Flash + Heal 81% of games · 29% wins Other spells →
Skill order
Deadly FlourishW Dancing GrenadeQ Captive AudienceE
Max Deadly Flourish first 52% of games · 27% wins Skill orders →
When Jhin wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 50% wins over 6 games 50% Games that ended at 25–30′: 40% wins over 5 games 40% Games that ended at 30–35′: 0% wins over 7 games 0% 0′5′10′15′20′25′30′35′40′45′
Hubris Boots of Swiftness The Collector
Ends before 25′50% wins29% of games · 6
Lasts 25′ or more17% wins57% of games · 12
Lanes

No clear counters yet

Points above or below Jhin's own win rate (28.6%). Every opponent, minute by minute →
What wins Jhin games

First tower: 56% against 8%

Win rate when the team took it firstwhen it didn't Gap
First tower 8% 56% +47
Rift Herald 10% 45% +35
First blood 11% 42% +31
First Baron 20% 50% +30
First Voidgrubs 17% 44% +28
First dragon 18% 40% +22

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Jhin plays

More multikills, more solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.62 against 0.09 · +589%
More solo kills a game0.5 against 0.2 · +109%
More damage to towers2858 against 1386 · +106%
More minions a minute1.9 against 1.1 · +77%
More damage a minute623 against 371 · +68%

About average: kill participation, control wards.