Wincon
Support · 21 games · EUW

MalzaharSupport build & runes · EUW

Support · 1% of games Top · 10%Mid · 85%Bot · 5%

On average ahead of the lane opponent at 15 minutes (+62 gold).

Win rate
38.1%
±20.8 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 2.6%
Games
21
ranked solo/duo

Malzahar support wins 38.1% of 21 ranked games in EUW. Most players finish Malignance first, at about 12:42.

The build at a glance

What most Malzahar players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Malignance 12:42 · 9 of 20 games
Boots Ionian Boots of Lucidity 16:18 · 48% of games
Item 2 · late game Rylai's Crystal Scepter 23:00 · 10 of 17 games
Runes
Deathfire Touch · Sorcery + Precision 14% of games · 0% wins All runes →
Start
Health Potion 90% of games · 42% wins Other starts →
Spells
Flash + Ignite 48% of games · 40% wins Other spells →
Skill order
Malefic VisionsE Call of the VoidQ Void SwarmW
Max Malefic Visions first 71% of games · 40% wins Skill orders →
When Malzahar wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 0% wins over 5 games 0% Games that ended at 30–35′: 33% wins over 6 games 33% 0′5′10′15′20′25′30′35′40′45′
Malignance Ionian Boots of Lucidity Rylai's Crystal Scepter
Lasts 25′ or more18% wins52% of games · 11
Lanes

No clear counters yet

Points above or below Malzahar's own win rate (38.1%). Every opponent, minute by minute →
What wins Malzahar games

First blood: 86% against 14%

Win rate when the team took it firstwhen it didn't Gap
First blood 14% 86% +71
First Baron 25% 80% +55
First tower 10% 64% +54
Rift Herald 21% 71% +50
First dragon 30% 45% +15
First Voidgrubs 50% 27% −23

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Malzahar plays

More minions, fewer multikills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More minions a minute2.7 against 1.1 · +149%
Fewer multikills a game0.00 against 0.09 · −100%
More damage to towers2334 against 1403 · +66%
More share of team damage16% against 10% · +59%
More damage a minute578 against 373 · +55%

About average: vision.