Wincon
Jungle · 38 games · EUW

Maokai

Jungle · 36% of games Support · 47%

On average behind the lane opponent at 15 minutes (−630 gold).

Win rate
47.4%
±15.9 · role avg 50.0%
Tier
B
#35 of 65
Pick rate
0.6%
ban 0.0%
Games
38
ranked solo/duo

Maokai jungle wins 47.4% of 38 ranked games in EUW, rank 35 of 65 jungle champions (tier B). Most players finish Liandry's Torment first, at about 10:42.

The build at a glance

What most Maokai players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Liandry's Torment 10:49 · 100% · 35 games
Item 2 Bloodletter's Curse 18:35 · 43% · 13 games
Boots Ionian Boots of Lucidity 10:54 · 42% of games
Item 3 · late game Knight's Vow 24:54 · 5 of 29 games
Item 4 · late game Spirit Visage 29:54 · 3 of 14 games
Runes
First Strike · Inspiration + Domination 24% of games · 44% wins All runes →
Start
Scorchclaw Pup 58% of games · 59% wins Other starts →
Spells
Flash + Smite 100% of games · 47% wins Other spells →
Skill order
Bramble SmashQ Sapling TossE Twisted AdvanceW
Max Bramble Smash first 58% of games · 50% wins Skill orders →
When Maokai wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 17% wins over 6 games 17% Games that ended at 25–30′: 50% wins over 12 games 50% Games that ended at 30–35′: 58% wins over 12 games 58% Games that ended at 35–40′: 60% wins over 5 games 60% 0′5′10′15′20′25′30′35′40′45′
Liandry's Torment Bloodletter's Curse Ionian Boots of Lucidity Knight's Vow Spirit Visage
Ends before 25′17% wins16% of games · 6
Lasts 25′ or more55% wins76% of games · 29
Enemy junglers

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Maokai games

First Baron: 80% against 11%

Win rate when the team took it firstwhen it didn't Gap
First Baron 11% 80% +69
First dragon 39% 55% +16
First tower 41% 56% +15
First blood 44% 50% +6
Rift Herald 45% 50% +5
First Voidgrubs 50% 44% −6

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Maokai plays

More control wards, fewer multikills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

More control wards a game2.74 against 1.35 · +103%
Fewer multikills a game0.26 against 0.82 · −68%
Fewer solo kills a game0.4 against 1.2 · −64%
More assists a game12.6 against 7.7 · +64%
Less damage to towers925 against 2508 · −63%

About average: share of team damage, deaths, damage.