Wincon
Jungle · 104 games

Maokai

Jungle · 23% of games Support · 63%Top · 14%

Strongest when games end at 25–30 minutes (48%). On average behind the lane opponent at 15 minutes (−548 gold), and still wins 50%.

Win rate
50.0%
±9.6 · role avg 50.0%
Tier
B
#35 of 69
Pick rate
0.5%
ban 0.1%
Games
104
ranked solo/duo

Maokai jungle wins 50.0% of 104 ranked games, rank 35 of 69 jungle champions (tier B). Most players finish Liandry's Torment first, at about 10:42.

The build at a glance

What most Maokai players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Liandry's Torment 10:52 · 86% · 83 games
Boots Ionian Boots of Lucidity 11:36 · 49% of games
Item 2 Bloodletter's Curse 17:53 · 53% · 35 games
Item 3 · late game Imperial Mandate 22:06 · 9 of 60 games
Item 4 · late game Zhonya's Hourglass 30:54 · 5 of 28 games
Runes
First Strike · Inspiration + Domination 15% of games · 44% wins All runes →
Start
Scorchclaw Pup 52% of games · 57% wins Other starts →
Spells
Flash + Smite 100% of games · 50% wins Other spells →
Skill order
Bramble SmashQ Sapling TossE Twisted AdvanceW
Max Bramble Smash first 54% of games · 48% wins Skill orders →
When Maokai wins

Best when games end at 25–30′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 50% wins over 16 games 50% Games that ended at 20–25′: 43% wins over 23 games 43% Games that ended at 25–30′: 48% wins over 31 games 48% Games that ended at 30–35′: 57% wins over 23 games 57% Games that ended at 35–40′: 56% wins over 9 games 56% 0′5′10′15′20′25′30′35′40′45′
Liandry's Torment Ionian Boots of Lucidity Bloodletter's Curse Imperial Mandate Zhonya's Hourglass
Ends before 25′46% wins38% of games · 39
Lasts 25′ or more52% wins61% of games · 63
Enemy junglers

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Maokai games

First Baron: 74% against 31%

Win rate when the team took it firstwhen it didn't Gap
First Baron 31% 74% +43
First tower 30% 71% +40
First dragon 33% 64% +31
Rift Herald 38% 65% +27
First Voidgrubs 44% 57% +14
First blood 48% 52% +4

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Maokai plays

Fewer multikills, less damage to towers

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer multikills a game0.33 against 0.81 · −59%
Less damage to towers1011 against 2338 · −57%
Fewer solo kills a game0.5 against 1.1 · −53%
More assists a game11.0 against 7.6 · +45%
Fewer minions a minute6.3 against 7.3 · −13%

About average: kill participation, control wards, deaths.