Wincon
Top · 65 games

Maokai

Top · 14% of games Support · 63%Jungle · 23%

On average behind the lane opponent at 15 minutes (−669 gold), and still wins 52%.

Win rate
52.3%
±12.1 · role avg 50.0%
Tier
B
#39 of 95
Pick rate
0.3%
ban 0.1%
Games
65
ranked solo/duo

Maokai top wins 52.3% of 65 ranked games, rank 39 of 95 top champions (tier B). Most players finish Unending Despair first, at about 14:30.

The build at a glance

What most Maokai players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Plated Steelcaps 13:12 · 58% of games
Item 1 Unending Despair 14:19 · 34% · 21 games
Item 2 · late game Winter's Approach 18:54 · 22 of 56 games
Item 3 · late game Spirit Visage 27:00 · 5 of 28 games
Runes
Grasp of the Undying · Resolve + Sorcery 15% of games · 30% wins All runes →
Start
Doran's Shield + Health Potion 55% of games · 44% wins Other starts →
Spells
Flash + Teleport 82% of games · 49% wins Other spells →
Skill order
Bramble SmashQ Twisted AdvanceW Sapling TossE
Max Bramble Smash first 95% of games · 52% wins Skill orders →
When Maokai wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 60% wins over 5 games 60% Games that ended at 20–25′: 39% wins over 18 games 39% Games that ended at 25–30′: 52% wins over 21 games 52% Games that ended at 30–35′: 62% wins over 13 games 62% Games that ended at 35–40′: 50% wins over 6 games 50% 0′5′10′15′20′25′30′35′40′45′
Plated Steelcaps Unending Despair Winter's Approach Spirit Visage
Ends before 25′43% wins35% of games · 23
Lasts 25′ or more55% wins62% of games · 40
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Maokai games

First Baron: 88% against 28%

Win rate when the team took it firstwhen it didn't Gap
First Baron 28% 88% +60
Rift Herald 38% 73% +35
First dragon 34% 67% +32
First blood 40% 60% +20
First tower 47% 59% +12
First Voidgrubs 49% 57% +8

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Maokai plays

More assists, fewer multikills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More assists a game9.3 against 5.2 · +79%
Fewer multikills a game0.09 against 0.41 · −78%
Fewer solo kills a game1.0 against 2.1 · −50%
Less damage to towers5373 against 8411 · −36%
Fewer control wards a game0.54 against 0.68 · −21%

About average: time spent dead, deaths.