Wincon
Jungle · 27 games · KR

Maokai

Jungle · 12% of games Support · 74%Top · 14%

On average behind the lane opponent at 15 minutes (−823 gold).

Win rate
37.0%
±18.2 · role avg 50.0%
Tier
C
#40 of 53
Pick rate
0.4%
ban 0.2%
Games
27
ranked solo/duo

Maokai jungle wins 37.0% of 27 ranked games in KR, rank 40 of 53 jungle champions (tier C). Most players finish Liandry's Torment first, at about 11:30.

The build at a glance

What most Maokai players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Liandry's Torment 10:59 · 100% · 24 games
Boots Ionian Boots of Lucidity 12:06 · 63% of games
Item 2 · late game Bloodletter's Curse 19:18 · 6 of 20 games
Runes
First Strike · Inspiration + Domination 11% of games · 33% wins All runes →
Start
Scorchclaw Pup + Health Potion 37% of games · 50% wins Other starts →
Spells
Flash + Smite 100% of games · 37% wins Other spells →
Skill order
Bramble SmashQ Sapling TossE Twisted AdvanceW
Max Bramble Smash first 59% of games · 31% wins Skill orders →
When Maokai wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 50% wins over 8 games 50% Games that ended at 20–25′: 30% wins over 10 games 30% Games that ended at 25–30′: 20% wins over 5 games 20% 0′5′10′15′20′25′30′35′40′45′
Liandry's Torment Ionian Boots of Lucidity Bloodletter's Curse
Ends before 25′39% wins67% of games · 18
Lasts 25′ or more20% wins19% of games · 5
Enemy junglers

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Maokai games

First tower: 80% against 12%

Win rate when the team took it firstwhen it didn't Gap
First tower 12% 80% +68
First Voidgrubs 14% 62% +47
First dragon 10% 53% +43
Rift Herald 20% 58% +38
First Baron 30% 57% +27
First blood 40% 35% −5

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Maokai plays

Less damage to towers, fewer multikills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Less damage to towers660 against 2075 · −68%
Fewer multikills a game0.33 against 0.78 · −58%
Fewer solo kills a game0.5 against 1.0 · −48%
Fewer control wards a game2.33 against 3.24 · −28%
More assists a game9.1 against 7.4 · +22%

About average: kill participation.