Wincon
Mid · 36 games · EUW

Master YiMid build & runes · EUW

Mid · 3% of games Jungle · 88%Top · 5%Bot · 3%

On average behind the lane opponent at 15 minutes (−139 gold).

Win rate
38.9%
±15.9 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 6.5%
Games
36
ranked solo/duo

Master Yi mid wins 38.9% of 36 ranked games in EUW. Most players finish Kraken Slayer first, at about 10:30.

The build at a glance

What most Master Yi players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Kraken Slayer 10:53 · 69% · 22 games
Boots Berserker's Greaves 14:00 · 61% of games
Item 2 · late game Blade of The Ruined King 18:06 · 11 of 35 games
Item 3 · late game Lord Dominik's Regards 22:48 · 6 of 22 games
Item 4 · late game Infinity Edge 31:36 · 3 of 12 games
Runes
Hail of Blades · Domination + Precision 25% of games · 56% wins All runes →
Start
Doran's Blade + Health Potion 47% of games · 35% wins Other starts →
Spells
Flash + Ignite 92% of games · 39% wins Other spells →
Skill order
Alpha StrikeQ Wuju StyleE MeditateW
Max Alpha Strike first 97% of games · 40% wins Skill orders →
When Master Yi wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 63% wins over 8 games 63% Games that ended at 25–30′: 43% wins over 14 games 43% Games that ended at 30–35′: 25% wins over 8 games 25% 0′5′10′15′20′25′30′35′40′45′
Kraken Slayer Berserker's Greaves Blade of The Ruined King Lord Dominik's Regards Infinity Edge
Ends before 25′63% wins22% of games · 8
Lasts 25′ or more36% wins61% of games · 22
Lanes

No clear counters yet

Points above or below Master Yi's own win rate (38.9%). Every opponent, minute by minute →
What wins Master Yi games

Rift Herald: 67% against 25%

Win rate when the team took it firstwhen it didn't Gap
Rift Herald 25% 67% +42
First Baron 25% 67% +42
First dragon 39% 39% ±0
First tower 39% 38% −1
First Voidgrubs 47% 32% −15
First blood 53% 26% −27

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Master Yi plays

More multikills, fewer control wards

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More multikills a game1.83 against 0.80 · +129%
Fewer control wards a game0.11 against 0.58 · −81%
More deaths a game8.7 against 5.8 · +50%
More solo kills a game2.6 against 2.0 · +35%
More time spent dead8.5s against 6.4s a minute · +33%

About average: vision.