Wincon
Mid · 39 games · KR

Master YiMid build & runes · KR

Mid · 3% of games Jungle · 83%Top · 8%Bot · 5%

On average behind the lane opponent at 15 minutes (−947 gold).

Win rate
30.8%
±14.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.2%
ban 2.5%
Games
39
ranked solo/duo

Master Yi mid wins 30.8% of 39 ranked games in KR. Most players finish Titanic Hydra first, at about 11:36.

The build at a glance

What most Master Yi players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Titanic Hydra 11:28 · 56% · 20 games
Boots Berserker's Greaves 14:06 · 41% of games
Item 2 The Collector 19:12 · 56% · 10 games
Item 3 · late game Lord Dominik's Regards 26:30 · 3 of 13 games
Runes
Hail of Blades · Domination + Precision 15% of games · 0% wins All runes →
Start
Doran's Blade + Health Potion 38% of games · 33% wins Other starts →
Spells
Flash + Ignite 59% of games · 22% wins Other spells →
Skill order
Alpha StrikeQ Wuju StyleE MeditateW
Max Alpha Strike first 56% of games · 36% wins Skill orders →
When Master Yi wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 38% wins over 8 games 38% Games that ended at 20–25′: 27% wins over 11 games 27% Games that ended at 25–30′: 27% wins over 15 games 27% 0′5′10′15′20′25′30′35′40′45′
Titanic Hydra Berserker's Greaves The Collector Lord Dominik's Regards
Ends before 25′32% wins49% of games · 19
Lasts 25′ or more27% wins38% of games · 15
Lanes

No clear counters yet

Points above or below Master Yi's own win rate (30.8%). Every opponent, minute by minute →
What wins Master Yi games

First Baron: 88% against 16%

Win rate when the team took it firstwhen it didn't Gap
First Baron 16% 88% +71
Rift Herald 21% 60% +39
First tower 19% 54% +35
First dragon 19% 54% +35
First blood 26% 35% +9
First Voidgrubs 27% 35% +8

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Master Yi plays

Fewer control wards, more deaths

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer control wards a game0.54 against 1.69 · −68%
More deaths a game7.4 against 5.2 · +41%
More multikills a game0.92 against 0.66 · +39%
More time spent dead8.1s against 5.8s a minute · +39%
Fewer assists a game4.0 against 6.1 · −35%