Wincon
Mid · 70 games · EUW

Mel

Mid · 47% of games Bot · 47%

On average ahead of the lane opponent at 15 minutes (+219 gold).

Win rate
48.6%
±11.7 · role avg 50.0%
Tier
C
#44 of 72
Pick rate
1.1%
ban 6.0%
Games
70
ranked solo/duo

Mel mid wins 48.6% of 70 ranked games in EUW, rank 44 of 72 mid champions (tier C). Most players finish Luden's Echo first, at about 10:36.

The build at a glance

What most Mel players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Luden's Echo 10:40 · 55% · 36 games
Boots Sorcerer's Shoes 11:42 · 77% of games
Item 2 Shadowflame 18:36 · 81% · 22 games
Item 3 Rabadon's Deathcap 24:42 · 100% · 11 games
Item 4 · late game Void Staff 31:30 · 5 of 19 games
Runes
Arcane Comet · Sorcery + Precision 37% of games · 54% wins All runes →
Start
Doran's Ring + Health Potion 96% of games · 49% wins Other starts →
Spells
Flash + Teleport 73% of games · 49% wins Other spells →
Skill order
Radiant VolleyQ Solar SnareE RebuttalW
Max Radiant Volley first 97% of games · 49% wins Skill orders →
When Mel wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 44% wins over 9 games 44% Games that ended at 20–25′: 56% wins over 18 games 56% Games that ended at 25–30′: 41% wins over 22 games 41% Games that ended at 30–35′: 62% wins over 13 games 62% Games that ended at 35–40′: 33% wins over 6 games 33% 0′5′10′15′20′25′30′35′40′45′
Luden's Echo Sorcerer's Shoes Shadowflame Rabadon's Deathcap Void Staff
Ends before 25′52% wins39% of games · 27
Lasts 25′ or more46% wins59% of games · 41
Lanes

Watch out for Ahri

Hard Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Mel games

First tower: 71% against 28%

Win rate when the team took it firstwhen it didn't Gap
First tower 28% 71% +43
First Baron 34% 73% +39
Rift Herald 32% 67% +34
First dragon 36% 65% +29
First blood 38% 61% +23
First Voidgrubs 57% 39% −17

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Mel plays

More multikills, fewer assists

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More multikills a game1.24 against 0.79 · +57%
Fewer assists a game4.0 against 6.2 · −36%
More solo kills a game2.3 against 1.9 · +21%
More control wards a game0.76 against 0.64 · +19%
Less damage to towers6289 against 7210 · −13%

About average: share of team damage, kill participation, vision.