Wincon
Mid · 60 games · KR

Mel

Mid · 58% of games Bot · 33%

On average ahead of the lane opponent at 15 minutes (+15 gold).

Win rate
36.7%
±12.2 · role avg 50.0%
Tier
D
#59 of 64
Pick rate
0.9%
ban 1.5%
Games
60
ranked solo/duo

Mel mid wins 36.7% of 60 ranked games in KR, rank 59 of 64 mid champions (tier D). Most players finish Luden's Echo first, at about 10:36.

The build at a glance

What most Mel players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Luden's Echo 10:37 · 57% · 33 games
Boots Sorcerer's Shoes 11:48 · 60% of games
Item 2 Hextech Rocketbelt 17:34 · 62% · 13 games
Item 3 · late game Shadowflame 23:30 · 11 of 32 games
Item 4 · late game Zhonya's Hourglass 29:24 · 4 of 11 games
Runes
Arcane Comet · Sorcery + Precision 15% of games · 44% wins All runes →
Start
Doran's Ring + Health Potion 100% of games · 37% wins Other starts →
Spells
Flash + Teleport 85% of games · 35% wins Other spells →
Skill order
Radiant VolleyQ Solar SnareE RebuttalW
Max Radiant Volley first 98% of games · 37% wins Skill orders →
When Mel wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 20% wins over 10 games 20% Games that ended at 20–25′: 42% wins over 19 games 42% Games that ended at 25–30′: 27% wins over 15 games 27% Games that ended at 30–35′: 30% wins over 10 games 30% 0′5′10′15′20′25′30′35′40′45′
Luden's Echo Sorcerer's Shoes Hextech Rocketbelt Shadowflame Zhonya's Hourglass
Ends before 25′34% wins48% of games · 29
Lasts 25′ or more28% wins42% of games · 25
Lanes

Watch out for Zoe

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Mel games

First Baron: 75% against 23%

Win rate when the team took it firstwhen it didn't Gap
First Baron 23% 75% +52
First tower 23% 65% +43
Rift Herald 26% 65% +39
First blood 17% 49% +31
First dragon 29% 48% +19
First Voidgrubs 31% 46% +15

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Mel plays

More control wards, fewer assists

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More control wards a game2.45 against 1.73 · +42%
Fewer assists a game4.4 against 6.1 · −28%
Less damage to towers4772 against 6333 · −25%
More time spent dead6.3s against 5.6s a minute · +13%
More vision a minute0.95 against 0.85 · +12%

About average: share of team damage, kill participation, damage, gold.