Wincon
Mid · 20 games · EUW

Renekton

Mid · 5% of games Top · 95%

On average behind the lane opponent at 15 minutes (−104 gold), and still wins 60%.

Win rate
60.0%
±21.5 · role avg 50.0%
Tier
B
#23 of 72
Pick rate
0.3%
ban 4.2%
Games
20
ranked solo/duo

Renekton mid wins 60.0% of 20 ranked games in EUW, rank 23 of 72 mid champions (tier B). Most players finish Eclipse first, at about 11:42.

The build at a glance

What most Renekton players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Plated Steelcaps 11:42 · 65% of games
Item 1 Eclipse 11:47 · 100% · 18 games
Item 2 · late game Black Cleaver 17:48 · 6 of 18 games
Item 3 · late game Death's Dance 22:24 · 5 of 12 games
Item 4 · late game Sterak's Gage 29:12 · 3 of 4 games
Runes
Conqueror · Precision + Resolve 15% of games · 100% wins All runes →
Start
Doran's Blade + Health Potion 70% of games · 64% wins Other starts →
Spells
Flash + Ignite 75% of games · 73% wins Other spells →
Skill order
Cull the MeekQ Slice and DiceE Ruthless PredatorW
Max Cull the Meek first 65% of games · 54% wins Skill orders →
When Renekton wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 67% wins over 9 games 67% Games that ended at 30–35′: 50% wins over 6 games 50% 0′5′10′15′20′25′30′35′40′45′
Plated Steelcaps Eclipse Black Cleaver Death's Dance Sterak's Gage
Lasts 25′ or more60% wins75% of games · 15
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Renekton games

First Baron: 92% against 13%

Win rate when the team took it firstwhen it didn't Gap
First Baron 13% 92% +79
First dragon 30% 90% +60
First tower 50% 70% +20
First blood 55% 67% +12
First Voidgrubs 55% 67% +12
Rift Herald 55% 67% +12

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Renekton plays

Fewer control wards, fewer multikills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer control wards a game0.20 against 0.64 · −69%
Fewer multikills a game0.50 against 0.79 · −37%
More time spent dead8.2s against 6.3s a minute · +32%
More deaths a game7.2 against 5.7 · +27%
More solo kills a game2.1 against 1.9 · +15%

About average: minions, gold, assists.