Wincon
Mid · 22 games · NA

Renekton

Mid · 6% of games Top · 94%

On average ahead of the lane opponent at 15 minutes (+95 gold).

Win rate
36.4%
±20.1 · role avg 50.0%
Tier
C
#53 of 70
Pick rate
0.4%
ban 5.2%
Games
22
ranked solo/duo

Renekton mid wins 36.4% of 22 ranked games in NA, rank 53 of 70 mid champions (tier C). Most players finish Eclipse first, at about 10:30.

The build at a glance

What most Renekton players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Eclipse 10:43 · 100% · 15 games
Boots Mercury's Treads 10:30 · 27% of games
Item 2 · late game Death's Dance 18:18 · 9 of 20 games
Item 3 · late game Endless Hunger 25:06 · 3 of 13 games
Runes
Conqueror · Precision + Sorcery 23% of games · 40% wins All runes →
Start
Doran's Blade + Health Potion 68% of games · 33% wins Other starts →
Spells
Flash + Ignite 100% of games · 36% wins Other spells →
Skill order
Cull the MeekQ Slice and DiceE Ruthless PredatorW
Max Cull the Meek first 64% of games · 43% wins Skill orders →
When Renekton wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 30% wins over 10 games 30% Games that ended at 30–35′: 40% wins over 5 games 40% 0′5′10′15′20′25′30′35′40′45′
Eclipse Mercury's Treads Death's Dance Endless Hunger
Lasts 25′ or more33% wins68% of games · 15
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Renekton games

First Baron: 60% against 17%

Win rate when the team took it firstwhen it didn't Gap
First Baron 17% 60% +43
First tower 27% 57% +30
First blood 36% 36% ±0
First dragon 38% 36% −2
First Voidgrubs 38% 33% −5
Rift Herald 41% 20% −21

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Renekton plays

More solo kills, fewer control wards

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More solo kills a game2.6 against 1.8 · +42%
Fewer control wards a game0.45 against 0.64 · −30%
More time spent dead7.7s against 6.2s a minute · +24%
More deaths a game6.8 against 5.6 · +21%
More multikills a game0.91 against 0.77 · +18%

About average: vision, minions, kill participation, share of team damage, gold.