Wincon
Jungle · 21 games · EUW

SettJungle build & runes · EUW

On average behind the lane opponent at 15 minutes (−287 gold).

Win rate
38.1%
±20.8 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 1.6%
Games
21
ranked solo/duo

Sett jungle wins 38.1% of 21 ranked games in EUW. Most players finish Stridebreaker first, at about 12:12.

The build at a glance

What most Sett players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Stridebreaker 11:47 · 79% · 15 games
Boots Boots of Swiftness 10:30 · 48% of games
Item 2 · late game Overlord's Bloodmail 20:42 · 4 of 18 games
Runes
Stormraider's Surge · Sorcery + Inspiration 19% of games · 50% wins All runes →
Start
Gustwalker Hatchling 33% of games · 57% wins Other starts →
Spells
Flash + Smite 95% of games · 40% wins Other spells →
Skill order
Knuckle DownQ HaymakerW FacebreakerE
Max Knuckle Down first 67% of games · 43% wins Skill orders →
When Sett wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 43% wins over 7 games 43% Games that ended at 30–35′: 60% wins over 5 games 60% 0′5′10′15′20′25′30′35′40′45′
Stridebreaker Boots of Swiftness Overlord's Bloodmail
Lasts 25′ or more50% wins57% of games · 12
Enemy junglers

No clear counters yet

Points above or below Sett's own win rate (38.1%). Every opponent, minute by minute →
What wins Sett games

First Baron: 83% against 20%

Win rate when the team took it firstwhen it didn't Gap
First Baron 20% 83% +63
First tower 27% 67% +40
Rift Herald 27% 67% +40
First dragon 33% 50% +17
First blood 42% 33% −8
First Voidgrubs 54% 13% −41

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Sett plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer multikills a game0.29 against 0.83 · −65%
Fewer solo kills a game0.8 against 1.3 · −35%
Fewer control wards a game0.90 against 1.24 · −27%
More deaths a game6.6 against 5.6 · +18%
More time spent dead7.0s against 5.9s a minute · +17%

About average: share of team damage, vision.