Wincon
Jungle · 36 games · EUW

ShenJungle build & runes · EUW

Jungle · 3% of games Top · 84%Support · 9%Mid · 3%

On average behind the lane opponent at 15 minutes (−608 gold), and still wins 53%.

Win rate
52.8%
±16.3 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 1.0%
Games
36
ranked solo/duo

Shen jungle wins 52.8% of 36 ranked games in EUW. Most players finish Protoplasm Harness first, at about 9:42.

The build at a glance

What most Shen players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Protoplasm Harness 9:54 · 41% · 14 games
Boots Mercury's Treads 13:48 · 36% of games
Item 2 · late game Dusk and Dawn 18:42 · 10 of 31 games
Item 3 · late game Zeke's Convergence 22:54 · 3 of 17 games
Runes
Guardian · Resolve + Sorcery 25% of games · 78% wins All runes →
Start
Scorchclaw Pup 28% of games · 60% wins Other starts →
Spells
Flash + Smite 100% of games · 53% wins Other spells →
Skill order
Twilight AssaultQ Shadow DashE Spirit's RefugeW
Max Twilight Assault first 97% of games · 54% wins Skill orders →
When Shen wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 46% wins over 13 games 46% Games that ended at 25–30′: 56% wins over 9 games 56% Games that ended at 30–35′: 60% wins over 5 games 60% 0′5′10′15′20′25′30′35′40′45′
Protoplasm Harness Mercury's Treads Dusk and Dawn Zeke's Convergence
Ends before 25′46% wins36% of games · 13
Lasts 25′ or more57% wins39% of games · 14
Enemy junglers

No clear counters yet

Points above or below Shen's own win rate (52.8%). Every opponent, minute by minute →
What wins Shen games

First dragon: 85% against 35%

Win rate when the team took it firstwhen it didn't Gap
First dragon 35% 85% +50
First Baron 35% 75% +40
Rift Herald 42% 75% +33
First blood 36% 64% +28
First tower 38% 65% +28
First Voidgrubs 50% 56% +6

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Shen plays

Fewer solo kills, fewer multikills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer solo kills a game0.1 against 1.2 · −88%
Fewer multikills a game0.25 against 0.83 · −70%
More assists a game11.1 against 7.8 · +43%
Less damage a minute455 against 731 · −38%
Less share of team damage13% against 20% · −35%

About average: control wards.