Wincon
Support · 210 games · EUW

Taric

Support · 98% of games

Strongest when games end at 20–25 minutes (61%). On average ahead of the lane opponent at 15 minutes (+46 gold).

Win rate
54.8%
±6.7 · role avg 50.0%
Tier
S
#4 of 53
Pick rate
1.9%
ban 0.2%
Games
210
ranked solo/duo

Taric support wins 54.8% of 210 ranked games in EUW, rank 4 of 53 support champions (tier S). Most players finish Locket of the Iron Solari first, at about 13:00.

The build at a glance

What most Taric players run

Each item: the most common choice, following the ones before it.
Items, in buying orderEvery option, item by item →
Boots Ionian Boots of Lucidity 10:12 · 30% of games
Item 1 Locket of the Iron Solari 13:12 · 67% · 133 games
Item 2 Winter's Approach 20:39 · 49% · 48 games
Item 3 Knight's Vow 25:54 · 65% · 13 games
Runes
Glacial Augment · Inspiration + Resolve 13% of games · 44% wins All runes →
Start
Health Potion 94% of games · 56% wins Other starts →
Spells
Flash + Ignite 35% of games · 47% wins Other spells →
Skill order
DazzleE Starlight's TouchQ BastionW
Max Dazzle first 66% of games · 51% wins Skill orders →
When Taric wins

Best when games end at 20–25′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 48% wins over 25 games 48% Games that ended at 20–25′: 61% wins over 56 games 61% Games that ended at 25–30′: 51% wins over 74 games 51% Games that ended at 30–35′: 60% wins over 42 games 60% Games that ended at 35–40′: 43% wins over 7 games 43% 0′5′10′15′20′25′30′35′40′45′
Ionian Boots of Lucidity Locket of the Iron Solari Winter's Approach Knight's Vow
Ends before 25′57% wins39% of games · 81
Lasts 25′ or more54% wins59% of games · 123
Lanes

Watch out for Soraka, Nami

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Taric games

First Baron: 86% against 31%

Win rate when the team took it firstwhen it didn't Gap
First Baron 31% 86% +55
First tower 33% 74% +41
First dragon 42% 67% +25
Rift Herald 43% 68% +25
First blood 43% 67% +24
First Voidgrubs 46% 63% +17

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Taric plays

More damage to towers, fewer solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More damage to towers2292 against 1350 · +70%
Fewer solo kills a game0.1 against 0.2 · −57%
Fewer control wards a game3.22 against 5.01 · −36%
Fewer multikills a game0.06 against 0.09 · −33%
Less damage a minute254 against 368 · −31%

About average: gold.