Wincon
Support · 356 games

Taric

Support · 96% of games

Strongest when games end at 15–20 minutes (55%). On average ahead of the lane opponent at 15 minutes (+16 gold).

Win rate
51.7%
±5.2 · role avg 50.0%
Tier
B
#17 of 54
Pick rate
1.9%
ban 0.2%
Games
356
ranked solo/duo

Taric support wins 51.7% of 356 ranked games, rank 17 of 54 support champions (tier B). Most players finish Locket of the Iron Solari first, at about 13:24.

The build at a glance

What most Taric players run

Each item: the most common choice, following the ones before it.
Items, in buying orderEvery option, item by item →
Boots Ionian Boots of Lucidity 10:54 · 40% of games
Item 1 Locket of the Iron Solari 13:30 · 57% · 192 games
Item 2 Winter's Approach 21:28 · 44% · 61 games
Item 3 Knight's Vow 27:30 · 100% · 12 games
Runes
Glacial Augment · Inspiration + Resolve 8% of games · 52% wins All runes →
Start
Health Potion 89% of games · 51% wins Other starts →
Spells
Flash + Heal 47% of games · 54% wins Other spells →
Skill order
DazzleE Starlight's TouchQ BastionW
Max Dazzle first 68% of games · 49% wins Skill orders →
When Taric wins

Best when games end at 15–20′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 55% wins over 67 games 55% Games that ended at 20–25′: 48% wins over 91 games 48% Games that ended at 25–30′: 49% wins over 113 games 49% Games that ended at 30–35′: 54% wins over 68 games 54% Games that ended at 35–40′: 64% wins over 11 games 64% 0′5′10′15′20′25′30′35′40′45′
Ionian Boots of Lucidity Locket of the Iron Solari Winter's Approach Knight's Vow
Ends before 25′51% wins44% of games · 158
Lasts 25′ or more52% wins54% of games · 192
Lanes

Watch out for Soraka, Pyke, Rakan

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Taric games

First Baron: 82% against 32%

Win rate when the team took it firstwhen it didn't Gap
First Baron 32% 82% +50
First tower 27% 73% +46
Rift Herald 36% 72% +36
First dragon 37% 64% +27
First Voidgrubs 43% 61% +18
First blood 43% 60% +17

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Taric plays

Fewer solo kills, more damage to towers

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Fewer solo kills a game0.1 against 0.2 · −43%
More damage to towers1762 against 1247 · +41%
Less damage a minute227 against 361 · −37%
Less share of team damage7% against 10% · −34%
Fewer multikills a game0.06 against 0.09 · −33%

About average: time spent dead, deaths, gold.