Wincon
Support · 99 games · NA

Taric

Support · 89% of games

Strongest when games end at 25–30 minutes (46%). On average behind the lane opponent at 15 minutes (−23 gold), and still wins 54%.

Win rate
53.5%
±9.8 · role avg 50.0%
Tier
A
#14 of 50
Pick rate
1.6%
ban 0.3%
Games
99
ranked solo/duo

Taric support wins 53.5% of 99 ranked games in NA, rank 14 of 50 support champions (tier A). Most players finish Locket of the Iron Solari first, at about 12:54.

The build at a glance

What most Taric players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Locket of the Iron Solari 13:18 · 56% · 50 games
Boots Plated Steelcaps 14:42 · 36% of games
Item 2 Knight's Vow 21:49 · 59% · 19 games
Item 3 · late game Winter's Approach 27:12 · 15 of 32 games
Runes
Glacial Augment · Inspiration + Resolve 24% of games · 54% wins All runes →
Start
Health Potion 77% of games · 50% wins Other starts →
Spells
Exhaust + Flash 44% of games · 59% wins Other spells →
Skill order
DazzleE Starlight's TouchQ BastionW
Max Dazzle first 69% of games · 50% wins Skill orders →
When Taric wins

Best when games end at 25–30′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 64% wins over 14 games 64% Games that ended at 20–25′: 39% wins over 18 games 39% Games that ended at 25–30′: 46% wins over 39 games 46% Games that ended at 30–35′: 59% wins over 22 games 59% Games that ended at 35–40′: 100% wins over 5 games 100% 0′5′10′15′20′25′30′35′40′45′
Locket of the Iron Solari Plated Steelcaps Knight's Vow Winter's Approach
Ends before 25′50% wins32% of games · 32
Lasts 25′ or more55% wins67% of games · 66
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Taric games

First tower: 76% against 29%

Win rate when the team took it firstwhen it didn't Gap
First tower 29% 76% +47
First Baron 34% 79% +45
Rift Herald 38% 73% +35
First dragon 38% 67% +29
First blood 43% 65% +21
First Voidgrubs 47% 60% +13

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Taric plays

Fewer multikills, less damage

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Fewer multikills a game0.05 against 0.10 · −50%
Less damage a minute210 against 364 · −42%
Fewer solo kills a game0.1 against 0.2 · −40%
Less share of team damage6% against 10% · −38%
Fewer control wards a game2.88 against 4.59 · −37%

About average: kill participation, time spent dead, gold, assists.