Wincon
Top · 180 games · EUW

Teemo

Top · 85% of games Jungle · 11%

Strongest when games end at 20–25 minutes (59%). On average ahead of the lane opponent at 15 minutes (+158 gold).

Win rate
53.3%
±7.3 · role avg 50.0%
Tier
A
#12 of 76
Pick rate
2.8%
ban 1.5%
Games
180
ranked solo/duo

Teemo top wins 53.3% of 180 ranked games in EUW, rank 12 of 76 top champions (tier A). Most players finish Statikk Shiv first, at about 12:54.

The build at a glance

What most Teemo players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 7:12 · 37% of games
Item 1 Statikk Shiv 12:46 · 58% · 99 games
Item 2 Liandry's Torment 19:47 · 70% · 56 games
Item 3 Malignance 25:05 · 85% · 29 games
Item 4 · late game Void Staff 31:06 · 10 of 36 games
Item 5 · late game Zhonya's Hourglass 36:06 · 3 of 9 games
Runes
Press the Attack · Precision + Sorcery 20% of games · 56% wins All runes →
Start
Doran's Ring + Health Potion 72% of games · 51% wins Other starts →
Spells
Flash + Ignite 98% of games · 53% wins Other spells →
Skill order
Toxic ShotE Blinding DartQ Move QuickW
Max Toxic Shot first 51% of games · 50% wins Skill orders →
When Teemo wins

Best when games end at 20–25′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 56% wins over 16 games 56% Games that ended at 20–25′: 59% wins over 37 games 59% Games that ended at 25–30′: 53% wins over 66 games 53% Games that ended at 30–35′: 51% wins over 37 games 51% Games that ended at 35–40′: 38% wins over 16 games 38% Games that ended at 40–45′: 83% wins over 6 games 83% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Statikk Shiv Liandry's Torment Malignance Void Staff Zhonya's Hourglass
Ends before 25′58% wins29% of games · 53
Lasts 25′ or more52% wins69% of games · 125
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Teemo games

First Baron: 87% against 27%

Win rate when the team took it firstwhen it didn't Gap
First Baron 27% 87% +60
First tower 37% 69% +32
First dragon 40% 66% +27
Rift Herald 43% 68% +25
First blood 48% 60% +12
First Voidgrubs 48% 58% +10

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Teemo plays

Fewer control wards, fewer multikills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer control wards a game0.16 against 0.47 · −66%
Fewer multikills a game0.34 against 0.42 · −19%
More damage a minute902 against 792 · +14%
Fewer solo kills a game1.8 against 2.1 · −14%
More share of team damage24% against 22% · +12%

About average: vision, minions, deaths, gold, kill participation.