Wincon
Top · 29 games · EUW

ViTop build & runes · EUW

Top · 4% of games Jungle · 92%

On average behind the lane opponent at 15 minutes (−621 gold), and still wins 55%.

Win rate
55.2%
±18.1 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.5%
Games
29
ranked solo/duo

Vi top wins 55.2% of 29 ranked games in EUW. Most players finish Youmuu's Ghostblade first, at about 11:24.

The build at a glance

What most Vi players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Youmuu's Ghostblade 11:08 · 74% · 20 games
Item 2 · late game The Collector 18:48 · 10 of 27 games
Boots Boots of Swiftness 15:30 · 45% of games
Item 3 · late game Lord Dominik's Regards 25:06 · 11 of 18 games
Runes
Hail of Blades · Domination + Precision 17% of games · 60% wins All runes →
Start
Doran's Blade + Health Potion 52% of games · 60% wins Other starts →
Spells
Flash + Ignite 90% of games · 50% wins Other spells →
Skill order
Vault BreakerQ Denting BlowsW Relentless ForceE
Max Vault Breaker first 52% of games · 47% wins Skill orders →
When Vi wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 43% wins over 7 games 43% Games that ended at 25–30′: 60% wins over 10 games 60% Games that ended at 30–35′: 70% wins over 10 games 70% 0′5′10′15′20′25′30′35′40′45′
Youmuu's Ghostblade The Collector Boots of Swiftness Lord Dominik's Regards
Ends before 25′43% wins24% of games · 7
Lasts 25′ or more65% wins69% of games · 20
Lanes

No clear counters yet

Points above or below Vi's own win rate (55.2%). Every opponent, minute by minute →
What wins Vi games

First Baron: 85% against 31%

Win rate when the team took it firstwhen it didn't Gap
First Baron 31% 85% +53
Rift Herald 35% 83% +48
First tower 33% 79% +45
First blood 42% 65% +23
First dragon 53% 58% +5
First Voidgrubs 56% 55% −1

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Vi plays

More deaths, more time spent dead

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More deaths a game8.5 against 5.9 · +43%
More time spent dead9.2s against 6.7s a minute · +38%
Fewer control wards a game0.28 against 0.39 · −28%
Less damage to towers6712 against 8788 · −24%
More multikills a game0.48 against 0.42 · +14%

About average: gold, vision, kill participation, assists, solo kills.