Wincon
Mid · 22 games · EUW

ZaahenMid build & runes · EUW

Mid · 1% of games Jungle · 16%Top · 83%

On average behind the lane opponent at 15 minutes (−1021 gold).

Win rate
27.3%
±18.6 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.9%
Games
22
ranked solo/duo

Zaahen mid wins 27.3% of 22 ranked games in EUW. Most players finish Trinity Force first, at about 13:12.

The build at a glance

What most Zaahen players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Trinity Force 13:38 · 65% · 11 games
Boots Mercury's Treads 9:48 · 36% of games
Item 2 · late game Death's Dance 21:42 · 10 of 19 games
Item 3 · late game Maw of Malmortius 26:00 · 5 of 11 games
Runes
Conqueror · Precision + Resolve 9% of games · 50% wins All runes →
Start
Doran's Blade + Health Potion 50% of games · 27% wins Other starts →
Spells
Flash + Ignite 41% of games · 33% wins Other spells →
Skill order
The Darkin GlaiveQ Aureate RushE Dreaded ReturnW
Max The Darkin Glaive first 100% of games · 27% wins Skill orders →
When Zaahen wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 38% wins over 8 games 38% Games that ended at 30–35′: 33% wins over 6 games 33% 0′5′10′15′20′25′30′35′40′45′
Trinity Force Mercury's Treads Death's Dance Maw of Malmortius
Lasts 25′ or more36% wins64% of games · 14
Lanes

No clear counters yet

Points above or below Zaahen's own win rate (27.3%). Every opponent, minute by minute →
What wins Zaahen games

First blood: 55% against 0%

Win rate when the team took it firstwhen it didn't Gap
First blood 0% 55% +55
Rift Herald 13% 67% +54
First Baron 18% 60% +42
First tower 17% 40% +23
First Voidgrubs 14% 33% +19
First dragon 31% 17% −15

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Zaahen plays

Fewer control wards, fewer multikills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer control wards a game0.32 against 0.58 · −45%
Fewer multikills a game0.45 against 0.80 · −44%
Fewer solo kills a game1.3 against 2.0 · −34%
Less kill participation34% against 44% · −22%
More time spent dead7.7s against 6.4s a minute · +20%

About average: vision, minions.