Wincon
Mid · 95 games

Gangplank

Mid · 9% of games Top · 91%

On average ahead of the lane opponent at 15 minutes (+219 gold).

Win rate
45.3%
±10.0 · role avg 50.0%
Tier
C
#60 of 81
Pick rate
0.5%
ban 6.7%
Games
95
ranked solo/duo

Gangplank mid wins 45.3% of 95 ranked games, rank 60 of 81 mid champions (tier C). Most players finish Essence Reaver first, at about 10:24.

The build at a glance

What most Gangplank players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Essence Reaver 10:43 · 100% · 91 games
Boots Gluttonous Greaves 12:12 · 42% of games
Item 2 The Collector 18:19 · 45% · 33 games
Item 3 · late game Lord Dominik's Regards 24:00 · 13 of 53 games
Item 4 · late game Infinity Edge 30:12 · 12 of 27 games
Runes
Deathfire Touch · Sorcery + Precision 20% of games · 53% wins All runes →
Start
Doran's Blade + Health Potion 69% of games · 47% wins Other starts →
Spells
Flash + Ignite 83% of games · 48% wins Other spells →
Skill order
ParrrleyQ Powder KegE Remove ScurvyW
Max Parrrley first 87% of games · 43% wins Skill orders →
When Gangplank wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 46% wins over 13 games 46% Games that ended at 20–25′: 46% wins over 28 games 46% Games that ended at 25–30′: 41% wins over 22 games 41% Games that ended at 30–35′: 57% wins over 21 games 57% Games that ended at 35–40′: 30% wins over 10 games 30% 0′5′10′15′20′25′30′35′40′45′
Essence Reaver Gluttonous Greaves The Collector Lord Dominik's Regards Infinity Edge
Ends before 25′46% wins43% of games · 41
Lasts 25′ or more45% wins56% of games · 53
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Gangplank games

First tower: 68% against 25%

Win rate when the team took it firstwhen it didn't Gap
First tower 25% 68% +43
First Baron 32% 73% +41
Rift Herald 33% 61% +28
First Voidgrubs 35% 57% +22
First dragon 40% 51% +11
First blood 45% 45% −0

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Gangplank plays

Fewer control wards, less vision

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer control wards a game0.49 against 1.01 · −51%
Less vision a minute0.57 against 0.76 · −25%
Fewer multikills a game0.56 against 0.74 · −24%
Less damage to towers5980 against 6819 · −12%

About average: minions, solo kills, kill participation, assists.