Wincon
Jungle · 1,495 games

Hecarim

Jungle · 100% of games

Strongest when games end at 30–35 minutes (53%). On average ahead of the lane opponent at 15 minutes (+271 gold).

Win rate
50.1%
±2.5 · role avg 50.0%
Tier
B
#31 of 69
Pick rate
7.8%
ban 17.3%
Games
1,495
ranked solo/duo

Hecarim jungle wins 50.1% of 1,495 ranked games, rank 31 of 69 jungle champions (tier B). Most players finish Spear of Shojin first, at about 11:12.

The build at a glance

What most Hecarim players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Ionian Boots of Lucidity 4:42 · 61% of games
Item 1 Spear of Shojin 11:22 · 49% · 729 games
Item 2 Death's Dance 18:02 · 54% · 328 games
Item 3 Endless Hunger 22:58 · 54% · 110 games
Item 4 Serylda's Grudge 26:12 · 44% · 16 games
Item 5 · late game Maw of Malmortius 30:00 · 15 of 102 games
Item 6 · late game Black Cleaver 32:00 · 3 of 13 games
Runes
Stormraider's Surge · Sorcery + Precision 36% of games · 51% wins All runes →
Start
Gustwalker Hatchling 62% of games · 51% wins Other starts →
Spells
Ghost + Smite 100% of games · 50% wins Other spells →
Skill order
RampageQ Spirit of DreadW Devastating ChargeE
Max Rampage first 99% of games · 50% wins Skill orders →
When Hecarim wins

Best when games end at 30–35′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 5–10′: 67% wins over 6 games 67% Games that ended at 10–15′: 67% wins over 9 games 67% Games that ended at 15–20′: 53% wins over 272 games 53% Games that ended at 20–25′: 47% wins over 409 games 47% Games that ended at 25–30′: 50% wins over 445 games 50% Games that ended at 30–35′: 53% wins over 261 games 53% Games that ended at 35–40′: 44% wins over 79 games 44% Games that ended at 40–45′: 42% wins over 12 games 42% 0′5′10′15′20′25′30′35′40′45′
Ionian Boots of Lucidity Spear of Shojin Death's Dance Endless Hunger Serylda's Grudge Maw of Malmortius Black Cleaver
Ends before 25′50% wins47% of games · 696
Lasts 25′ or more50% wins53% of games · 797
Enemy junglers

Watch out for Skarner, Graves, Ambessa

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Hecarim games

First Baron: 85% against 32%

Win rate when the team took it firstwhen it didn't Gap
First Baron 32% 85% +52
First tower 28% 71% +43
Rift Herald 39% 66% +27
First dragon 37% 62% +24
First blood 43% 59% +16
First Voidgrubs 45% 55% +11

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Hecarim plays

Fewer control wards, less damage to towers

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer control wards a game1.09 against 2.01 · −46%
Less damage to towers1528 against 2338 · −35%
Less vision a minute0.84 against 1.04 · −19%
More multikills a game0.95 against 0.81 · +17%
More minions a minute8.1 against 7.3 · +11%

About average: deaths, damage, kill participation, gold, share of team damage, assists, time spent dead.