Wincon
Top · 64 games

Karma

Top · 4% of games Support · 93%Mid · 3%

On average behind the lane opponent at 15 minutes (−719 gold), and still wins 53%.

Win rate
53.1%
±12.2 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.3%
ban 2.7%
Games
64
ranked solo/duo

Karma top wins 53.1% of 64 ranked games. Most players finish Malignance first, at about 12:30.

The build at a glance

What most Karma players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Ionian Boots of Lucidity 12:12 · 70% of games
Item 1 Malignance 12:43 · 89% · 49 games
Item 2 · late game Archangel's Staff 20:48 · 8 of 51 games
Item 3 · late game Cosmic Drive 26:54 · 3 of 21 games
Runes
Summon Aery · Sorcery + Resolve 6% of games · 100% wins All runes →
Start
Doran's Ring + Health Potion 97% of games · 52% wins Other starts →
Spells
Flash + Teleport 69% of games · 61% wins Other spells →
Skill order
Inner FlameQ InspireE Focused ResolveW
Max Inner Flame first 95% of games · 56% wins Skill orders →
When Karma wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 44% wins over 9 games 44% Games that ended at 20–25′: 60% wins over 15 games 60% Games that ended at 25–30′: 45% wins over 22 games 45% Games that ended at 30–35′: 64% wins over 14 games 64% 0′5′10′15′20′25′30′35′40′45′
Ionian Boots of Lucidity Malignance Archangel's Staff Cosmic Drive
Ends before 25′54% wins38% of games · 24
Lasts 25′ or more53% wins56% of games · 36
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Karma games

First Baron: 83% against 35%

Win rate when the team took it firstwhen it didn't Gap
First Baron 35% 83% +48
First tower 36% 75% +39
Rift Herald 38% 69% +31
First Voidgrubs 44% 64% +20
First blood 44% 63% +19
First dragon 57% 50% −7

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Karma plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer multikills a game0.05 against 0.41 · −88%
Fewer solo kills a game0.8 against 2.1 · −61%
More assists a game8.3 against 5.2 · +59%
Less damage to towers4244 against 8411 · −50%
Less damage a minute624 against 775 · −20%

About average: kill participation, vision.