Wincon
Support · 1,479 games

Karma

Support · 93% of games Top · 4%Mid · 3%

Strongest when games end at 35–40 minutes (51%). On average ahead of the lane opponent at 15 minutes (+2 gold).

Win rate
46.5%
±2.5 · role avg 50.0%
Tier
D
#50 of 54
Pick rate
7.7%
ban 2.7%
Games
1,479
ranked solo/duo

Karma support wins 46.5% of 1,479 ranked games, rank 50 of 54 support champions (tier D). Most players finish Echoes of Helia first, at about 11:54.

The build at a glance

What most Karma players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Echoes of Helia 12:10 · 56% · 805 games
Boots Ionian Boots of Lucidity 12:06 · 90% of games
Item 2 Moonstone Renewer 20:58 · 65% · 418 games
Item 3 Redemption 28:01 · 41% · 63 games
Item 4 · late game Shurelya's Battlesong 32:42 · 10 of 75 games
Runes
Summon Aery · Sorcery + Resolve 16% of games · 43% wins All runes →
Start
Health Potion 98% of games · 47% wins Other starts →
Spells
Flash + Heal 93% of games · 47% wins Other spells →
Skill order
InspireE Inner FlameQ Focused ResolveW
Max Inspire first 54% of games · 46% wins Skill orders →
When Karma wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 5–10′: 33% wins over 9 games 33% Games that ended at 10–15′: 43% wins over 7 games 43% Games that ended at 15–20′: 48% wins over 199 games 48% Games that ended at 20–25′: 49% wins over 358 games 49% Games that ended at 25–30′: 42% wins over 473 games 42% Games that ended at 30–35′: 50% wins over 298 games 50% Games that ended at 35–40′: 51% wins over 94 games 51% Games that ended at 40–45′: 35% wins over 37 games 35% 0′5′10′15′20′25′30′35′40′45′
Echoes of Helia Ionian Boots of Lucidity Moonstone Renewer Redemption Shurelya's Battlesong
Ends before 25′48% wins39% of games · 573
Lasts 25′ or more45% wins61% of games · 902
Lanes

Watch out for Zoe, Pantheon, Neeko

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Karma games

First Baron: 79% against 29%

Win rate when the team took it firstwhen it didn't Gap
First Baron 29% 79% +50
First tower 24% 66% +42
First dragon 31% 61% +30
Rift Herald 34% 64% +30
First blood 38% 56% +19
First Voidgrubs 38% 54% +16

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Karma plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Fewer multikills a game0.04 against 0.09 · −56%
Fewer solo kills a game0.2 against 0.2 · −24%

About average: control wards, minions, vision, gold, damage, share of team damage, damage to towers, assists, kill participation.