Wincon
Jungle · 52 games · KR

AmumuJungle build & runes · KR

Jungle · 18% of games Support · 82%

On average behind the lane opponent at 15 minutes (−669 gold).

Win rate
40.4%
±13.3 · role avg 50.0%
Tier
C
#50 of 64
Pick rate
0.2%
ban 0.2%
Games
52
ranked solo/duo

Amumu jungle wins 40.4% of 52 ranked games in KR, rank 50 of 64 jungle champions (tier C). Most players finish Liandry's Torment first, at about 10:42.

The build at a glance

What most Amumu players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Liandry's Torment 10:40 · 87% · 39 games
Boots Plated Steelcaps 14:36 · 46% of games
Item 2 Sunfire Aegis 18:33 · 64% · 14 games
Item 3 · late game Thornmail 25:12 · 7 of 25 games
Item 4 · late game Jak'Sho, The Protean 32:36 · 3 of 10 games
Runes
Conqueror · Precision + Domination 37% of games · 47% wins All runes →
Start
Mosstomper Seedling + Health Potion 48% of games · 40% wins Other starts →
Spells
Flash + Smite 100% of games · 40% wins Other spells →
Skill order
TantrumE Bandage TossQ DespairW
Max Tantrum first 87% of games · 40% wins Skill orders →
When Amumu wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 43% wins over 7 games 43% Games that ended at 20–25′: 55% wins over 11 games 55% Games that ended at 25–30′: 31% wins over 16 games 31% Games that ended at 30–35′: 31% wins over 13 games 31% 0′5′10′15′20′25′30′35′40′45′
Liandry's Torment Plated Steelcaps Sunfire Aegis Thornmail Jak'Sho, The Protean
Ends before 25′50% wins35% of games · 18
Lasts 25′ or more31% wins56% of games · 29
Enemy junglers

No clear counters yet

Points above or below Amumu's own win rate (40.4%). Every opponent, minute by minute →
What wins Amumu games

First tower: 72% against 24%

Win rate when the team took it firstwhen it didn't Gap
First tower 24% 72% +49
First Baron 28% 69% +41
First blood 26% 56% +30
Rift Herald 32% 52% +20
First dragon 32% 50% +18
First Voidgrubs 35% 48% +12

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Amumu plays

Less damage to towers, fewer multikills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Less damage to towers593 against 2070 · −71%
Fewer multikills a game0.35 against 0.78 · −55%
Fewer solo kills a game0.7 against 1.1 · −36%
More assists a game9.5 against 7.5 · +27%
Less damage a minute531 against 681 · −22%

About average: control wards, kill participation.