Wincon
Support · 26 games · KR

AsheSupport build & runes · KR

Support · 4% of games Bot · 96%

On average behind the lane opponent at 15 minutes (−21 gold).

Win rate
38.5%
±18.7 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.6%
Games
26
ranked solo/duo

Ashe support wins 38.5% of 26 ranked games in KR. Most players finish Imperial Mandate first, at about 13:42.

The build at a glance

What most Ashe players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Ionian Boots of Lucidity 9:48 · 85% of games
Item 1 · late game Imperial Mandate 13:42 · 8 of 23 games
Item 2 · late game Axiom Arc 25:06 · 3 of 13 games
Runes
Arcane Comet · Sorcery + Domination 35% of games · 33% wins All runes →
Start
Health Potion 88% of games · 43% wins Other starts →
Spells
Flash + Heal 85% of games · 36% wins Other spells →
Skill order
VolleyW HawkshotE Ranger's FocusQ
Max Volley first 65% of games · 41% wins Skill orders →
When Ashe wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 43% wins over 7 games 43% Games that ended at 30–35′: 60% wins over 5 games 60% 0′5′10′15′20′25′30′35′40′45′
Ionian Boots of Lucidity Imperial Mandate Axiom Arc
Ends before 25′43% wins27% of games · 7
Lasts 25′ or more60% wins19% of games · 5
Lanes

No clear counters yet

Points above or below Ashe's own win rate (38.5%). Every opponent, minute by minute →
What wins Ashe games

First Baron: 86% against 21%

Win rate when the team took it firstwhen it didn't Gap
First Baron 21% 86% +65
First tower 23% 54% +31
Rift Herald 32% 57% +26
First blood 33% 50% +17
First dragon 31% 46% +15
First Voidgrubs 33% 41% +8

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Ashe plays

More damage to towers, fewer solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More damage to towers1825 against 1093 · +67%
Fewer solo kills a game0.1 against 0.2 · −48%
More damage a minute502 against 360 · +40%
More minions a minute1.6 against 1.1 · +38%
More share of team damage14% against 11% · +36%

About average: gold.