EkkoBot build & runes · KR
On average ahead of the lane opponent at 15 minutes (+863 gold).
- Win rate
- 78.3%
- ±16.9 · role avg 50.0%
- Tier
- —
- too few games to rank
- Pick rate
- 0.0%
- ban 0.8%
- Games
- 23
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Ekko bot wins 78.3% of 23 ranked games in KR. Most players finish Stormsurge first, at about 10:24.
What most Ekko players run
Stormsurge 10:26 · 76% · 16 games
Sorcerer's Shoes 12:48 · 70% of games
Dusk and Dawn 17:04 · 100% · 12 games
Rabadon's Deathcap 22:00 · 5 of 13 games 3 one-tricks play Ekko this patch
Win rate by game length
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.No clear counters yet
Points above or below Ekko's own win rate (78.3%). Every opponent, minute by minute →First dragon: 100% against 50%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
More solo kills, fewer deaths
What stands out (10% or more) against the average bot laner. Blue: better for winning, red: worse.
About average: minions, damage to towers, gold, vision.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Finished six-item builds
1 of 23 games (4%) lasted long enough to finish six items. The same six in any order count as one build, shown in the order they're usually bought.
No six items were finished together in enough games to list yet.
Items 2–4 against each team
Against teams with mostly physical damage
Not enough games against this kind of team yet.
Against teams with mixed damage
Against teams with magic heavy damage
Not enough games against this kind of team yet.
Against teams with no frontliner
Not enough games against this kind of team yet.
Against teams with one frontliner
Against teams with two or more
Not enough games against this kind of team yet.
Against teams with little
Against teams with some
Not enough games against this kind of team yet.
Against teams with a lot
Not enough games against this kind of team yet.
Against teams with little
Against teams with some
Against teams with a lot
Not enough games against this kind of team yet.
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
No clearly hard lane yet
No clearly easy lane yet
Not enough games yet
Not enough games yet
Enemies: nothing clear yet
Teammates that change Ekko's games
Dies less than most bot laners, but more of it is ganks
Before 14 minutes Ekko dies 1.6 times a game (average 2.7). 56% of those deaths involve the enemy jungler, against 38% for the average bot laner. 6% are fair 1-v-1s.
Ganks and collapses both hit your half of bot lane

Ganks: 60% in your half of bot lane. Collapses: 50% in your half of bot lane. 1-v-1s: 50% in your half of bot lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Ekko
Ganks come at 2:00 and 8:00–10:00
Ward the river before 2:00 and 8:00.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Ekko; wide light bars behind them: the average. Highlighted: the laning peaks.Wins fights in their half of bot lane, loses them in your half of bot lane
Where fights happen
Where fights happen

Before 14 minutes: 4.5 kills per death in their half of bot lane against 0.8 in your half of bot lane. Overall 2.2 kills per death.
From 14 to 25 minutes: 69 kills and 29 deaths.
After 25 minutes: 24 kills and 10 deaths.
Not enough games yet
One-tricks build like everyone else
The most common choice in each group, beside every Master+ Ekko bot game. Highlighted: where the group differs from everyone.
| One-tricks12 games | All Master+23 games | |
|---|---|---|
| First item | | |
| Second item | | |
| Boots | | |
| Keystone | | |
| Skill order | Max Q firstTimewinder · 100% | Max Q firstTimewinder · 100% |
| Win rate | 83.3%±21.1 · 12 games | 78.3%±16.9 · 23 games |
Every pro and one-trick game
vs
KRSixtenChallenger · 2,020 LP
One-trick82% on Ekko










7 / 2 / 98.00 KDA
Win · 26:5515 Oct
vs
KRSixtenChallenger · 2,020 LP
One-trick82% on Ekko










16 / 4 / 65.50 KDA
Win · 25:2214 Oct
vs
KR까미야뒤로굴러Grandmaster · 1,595 LP
One-trick100% on Ekko









3 / 3 / 73.33 KDA
Win · 24:5014 Oct
vs
KRSixtenChallenger · 2,020 LP
One-trick82% on Ekko










12 / 1 / 921.00 KDA
Win · 25:2514 Oct
vs
KRSixtenChallenger · 2,020 LP
One-trick82% on Ekko










11 / 2 / 58.00 KDA
Win · 33:0512 Oct
vs
KRSixtenChallenger · 2,020 LP
One-trick82% on Ekko










2 / 2 / 43.00 KDA
Win · 16:5712 Oct
vs
KRKiNG VONMaster · 938 LP
One-trick79% on Ekko










8 / 7 / 102.57 KDA
Win · 30:4610 Oct
vs
KRSixtenChallenger · 2,020 LP
One-trick82% on Ekko









8 / 3 / 64.67 KDA
Loss · 28:2810 Oct
vs
KR까미야뒤로굴러Grandmaster · 1,595 LP
One-trick100% on Ekko










5 / 2 / 13.00 KDA
Win · 15:569 Oct
vs
KRSixtenChallenger · 2,020 LP
One-trick82% on Ekko










8 / 0 / 6Perfect KDA
Win · 24:319 Oct
The players behind these games
| Player | Record | Their usual build | Rank | Last game |
|---|---|---|---|---|
| SixtenOne-trick · 82%KR | 6–1 86% win | Challenger · 2,020 LP | 15 Oct | |
| 까미야뒤로굴러One-trick · 100%KR | 3–1 75% win | Grandmaster · 1,595 LP | 14 Oct | |
| KiNG VONOne-trick · 79%KR | 1–0 100% win | Master · 938 LP | 10 Oct |