Wincon
Support · 153 games · KR

Elise

Support · 31% of games Jungle · 66%

Strongest when games end at 15–20 minutes (59%). On average ahead of the lane opponent at 15 minutes (+651 gold).

Win rate
46.4%
±7.9 · role avg 50.0%
Tier
D
#45 of 53
Pick rate
2.4%
ban 6.0%
Games
153
ranked solo/duo

Elise support wins 46.4% of 153 ranked games in KR, rank 45 of 53 support champions (tier D). Most players finish Stormsurge first, at about 14:24.

The build at a glance

What most Elise players run

Each item: the most common choice, following the ones before it.
Items, in buying orderEvery option, item by item →
Boots Sorcerer's Shoes 8:12 · 60% of games
Item 1 Stormsurge 14:42 · 51% · 73 games
Item 2 Zhonya's Hourglass 25:06 · 49% · 18 games
Runes
Electrocute · Domination + Precision 40% of games · 48% wins All runes →
Start
Health Potion 90% of games · 46% wins Other starts →
Spells
Flash + Ignite 96% of games · 46% wins Other spells →
Skill order
Neurotoxin / Venomous BiteQ Volatile Spiderling / Skittering FrenzyW Cocoon / RappelE
Max Neurotoxin / Venomous Bite first 61% of games · 47% wins Skill orders →
When Elise wins

Wins early, fades from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 59% wins over 34 games 59% Games that ended at 20–25′: 47% wins over 43 games 47% Games that ended at 25–30′: 40% wins over 40 games 40% Games that ended at 30–35′: 39% wins over 23 games 39% Games that ended at 35–40′: 55% wins over 11 games 55% 0′5′10′15′20′25′30′35′40′45′
Sorcerer's Shoes Stormsurge Zhonya's Hourglass
Ends before 25′52% wins50% of games · 77
Lasts 25′ or more42% wins48% of games · 74
Lanes

Watch out for Lulu, Alistar

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Elise games

First Baron: 83% against 31%

Win rate when the team took it firstwhen it didn't Gap
First Baron 31% 83% +52
First tower 26% 65% +39
Rift Herald 32% 63% +30
First dragon 37% 53% +16
First blood 38% 53% +15
First Voidgrubs 44% 48% +4

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Elise plays

More multikills, more solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.23 against 0.08 · +188%
More solo kills a game0.5 against 0.2 · +129%
More damage to towers1619 against 1044 · +55%
More damage a minute526 against 351 · +50%
More share of team damage15% against 10% · +44%

About average: kill participation, minions.